Wireless Game Development In C/C++ With BREW

Overview

Designed for game programmers interested in developing mobile phone applications, Wireless Game Development in C/C++ with BREW™ uses QUALCOMM®’s BREW development environment to illustrate a variety of techniques in the field of wireless phone games. From the basics of the BREW SDK™ and bitmap graphics to wireless networking and applet distribution, this book takes you through the fundamentals of the API, including graphics, sound, and input, and brings it all together with a ...

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Overview

Designed for game programmers interested in developing mobile phone applications, Wireless Game Development in C/C++ with BREW™ uses QUALCOMM®’s BREW development environment to illustrate a variety of techniques in the field of wireless phone games. From the basics of the BREW SDK™ and bitmap graphics to wireless networking and applet distribution, this book takes you through the fundamentals of the API, including graphics, sound, and input, and brings it all together with a complete example of a working game.
Capitalize on the popularity of programmable mobile phones by developing your own game. Explore how to use the BREW SDK™ to apply existing game development techniques to mobile gaming. Discover how to incorporate text, menus, and dialogs into a graphical user interface. Understand the process for having your application receive the TRUE BREW™ designation. Learn various techniques for optimizing your code.

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Product Details

  • ISBN-13: 9781556229053
  • Publisher: Jones & Bartlett Learning
  • Publication date: 2/21/2003
  • Edition description: 1E
  • Edition number: 550
  • Pages: 387
  • Product dimensions: 6.08 (w) x 9.06 (h) x 0.84 (d)

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Sort by: Showing all of 2 Customer Reviews
  • Anonymous

    Posted July 12, 2004

    Way ahead of its time

    with the mobile gaming a new concept for most people, this book incorporating c/c++ with BREW is definetly a grab!

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  • Anonymous

    Posted March 23, 2003

    Wow! Such a good book so soon in BREW development!

    My company has just started to focus on wireless development, specifically in the BREW format. This book has information in it I would've only expected years after BREW was launched. It has already helped me out in quite a few areas. The information on getting the code to run on a real handset is invaluable. I highly recommend this book.

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