The Wizard Heir (The Heir Chronicles Series #2)

The Wizard Heir (The Heir Chronicles Series #2)

4.4 459
by Cinda Williams Chima
     
 

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Sixteen-year-old Seph McCauley has spent the past three years getting kicked out of one exclusive private school after another. And it's not his attitude that's the problem. It's the trail of magical accidents-lately, disasters-that follow in his wake. Seph is a wizard, orphaned and untrained—and his powers are escalating out of control.

After causing a

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Overview

Sixteen-year-old Seph McCauley has spent the past three years getting kicked out of one exclusive private school after another. And it's not his attitude that's the problem. It's the trail of magical accidents-lately, disasters-that follow in his wake. Seph is a wizard, orphaned and untrained—and his powers are escalating out of control.

After causing a tragic fire at an after-hours party, Seph is sent to the Havens, a secluded boys' school on the coast of Maine. At first, it seems like the answer to his prayers. Gregory Leicester, the headmaster, promises to train Seph in magic and initiate him into his mysterious order of wizards. But Seph's enthusiasm dampens when he learns that training comes at a steep cost, and that Leicester plans to use his students' powers to serve his own dangerous agenda.

In this companion novel to the exciting fantasy The Warrior Heir, everyone's got a secret to keep: Jason Haley, a fellow student who's been warned to keep away from Seph; the enchanter Linda Downey, who knew his parents; the rogue wizard Leander Hastings, and the warriors Jack Swift and Ellen Stephenson. This wizard war is one that Seph may not have the strength to survive.

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Editorial Reviews

From the Publisher
In this companion to The Warrior Heir (Hyperion, 2006), orphaned Seph, 16, is an untrained wizard who can fling fire from his fingertips. After one of his many accidental fires kills a friend, he's sent to a secluded boys' school in Maine. The headmaster, Dr. Leicester, a powerful wizard, offers to train him. Initially, Seph agrees but then changes his mind after he's nearly forced to participate in an initiation where he's made to swear an oath to Leicester and allow him to link Seph's power to his. For refusing, Leicester tortures Seph with hallucinatory dreams that nearly drive him insane. When he finally finds a way to communicate with the outside world, Linda Downey, an enchanter, rescues him and takes him to the town of Trinity, OH, a sanctuary for wizards and other members of magical guilds. There, he meets many of the characters who appeared in the first book, including Jack Swift, Ellen Stephenson, and Leander Hastings, as well as a new character, Madison, who can draw power from wizards. Seph and his new friends must find a way to stop an impending war between the two great wizard houses. This exciting page-turner is darker than The Warrior Heir and, because of its depiction of Leicester's love of inflicting pain and frequent violence, is more appropriate for older readers.—SLJ
VOYA - Melissa Moore
Seph McCauley knows that he is different. The magical powers that flow from his fingertips keep causing trouble and have now landed him at the Havens, a secluded private school in Maine. Seph needs wizard training, but when headmaster Gregory Leicester reveals that he also is a wizard and can train Seph to control his powers, the cost is too steep. When all hope seems lost, Linda Downey appears seemingly out of nowhere to spirit Seph away and give him the help he needs. Leicester does not give up, though, and will use whatever means necessary to gain control of Seph and his extraordinary power. Fans of The Warrior Heir (Hyperion/DBG, 2006/VOYA February 2006) will be thrilled with this exceptional follow-up novel. The two wizarding houses are still at odds with each other, determining what the future will look like, and the other Weir classes (seers, enchanters, and warriors) are seeking refuge in the Sanctuary. Jack Swift and Ellen Stephenson, Leander Hastings, and of course, Downey are joined by richly drawn characters such as Seph and Leicester. This story is tighter, more complex, and even more intense than the first novel, moving the narrative forward at a determined pace. The atmosphere is brooding and heavy, sometimes almost oppressive. Chima uses her pen like a wand and crafts a wonderfully rich web of magic, while thankfully leaving some dangling threads for subsequent tales.
School Library Journal

Gr 8 Up
In this companion to The Warrior Heir (Hyperion, 2006), orphaned Seph, 16, is an untrained wizard who can fling fire from his fingertips. After one of his many accidental fires kills a friend, he's sent to a secluded boys' school in Maine. The headmaster, Dr. Leicester, a powerful wizard, offers to train him. Initially, Seph agrees but then changes his mind after he's nearly forced to participate in an initiation where he's made to swear an oath to Leicester and allow him to link Seph's power to his. For refusing, Leicester tortures Seph with hallucinatory dreams that nearly drive him insane. When he finally finds a way to communicate with the outside world, Linda Downey, an enchanter, rescues him and takes him to the town of Trinity, OH, a sanctuary for wizards and other members of magical guilds. There, he meets many of the characters who appeared in the first book, including Jack Swift, Ellen Stephenson, and Leander Hastings, as well as a new character, Madison, who can draw power from wizards. Seph and his new friends must find a way to stop an impending war between the two great wizard houses. This exciting page-turner is darker than The Warrior Heir and, because of its depiction of Leicester's love of inflicting pain and frequent violence, is more appropriate for older readers.
—Sharon RawlinsCopyright 2006 Reed Business Information.

Kirkus Reviews
A fantasy trilogy of high-stakes magical politics gains depth with this second entry. Orphaned teen Seph McCauley knows that he is different. As one of the magically talented Weir, residing secretly amongst ordinary folk, Seph's powers will soon spiral out of control if he cannot make contact with his own kind. When a tragic accident lands him in an isolated private school, the headmaster offers Seph the training he desperately craves-at a price. Thrust into a world of vicious spells and murderous intrigue, Seph may have to doom the rest of the Weir to save himself. Favorite characters from the first title return with more clues about their pasts, while the implications of the Weir system are further explored. Still, this is very much Seph's story. Arrogant, angry and too clever by half, he displays the typical faults of the Wizard Guild; but his basic decency and his (barely acknowledged) need to belong evoke sympathy and affection. As the graphic savagery of magical plots and counterplots builds to an explosive showdown, the tale remains rooted in Seph's all-too-human vulnerability. This sequel improves on the original, leaving fans eager for the foreshadowed resolution. (Fantasy. YA)

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Product Details

ISBN-13:
9781423104889
Publisher:
Disney Press
Publication date:
06/10/2008
Series:
Heir Chronicles Series, #2
Edition description:
Reprint
Pages:
480
Sales rank:
38,875
Product dimensions:
5.50(w) x 8.20(h) x 1.10(d)
Age Range:
12 - 17 Years

Meet the Author

Cinda Williams Chima made her debut as a young adult author with The Warrior Heir. Cinda is a graduate of the University of Akron, where she now teaches. A freelance writer, she has published more than 100 reviews, feature articles, and essays in local and national media. Her nutrition column appears regularly in the Taste section of the Plain Dealer. Chima lives in Ohio with her husband and two sons.

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