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Windows Professional Foundation (WPF) offers amazing opportunities to .NET programmers in terms of the user interfaces they can deliver to their customers. But this significant technological advance comes with a steep learning curve, requiring the programmer to learn new classes, new syntax, and an entirely new approach to user interface development.
Although WPF has been generally available since 2008, commercial takeup has been relatively slow, and the publicly available body of knowledge has been weak in terms of realworld examples and bestpractice information.
Using WPF Recipes in C# 2008, you’ll find a simple and straightforward approach to solving the problems you face every day. Each solution contains a complete, working example that demonstrates how to make the best use of WPF. You can use the example as a template to solve your own problem or as a base on which to build a solution tailored to your specific needs.
Packed with wellstructured and documented solutions to a broad range of common WPF problems, this book, will be a valuable addition to any C# programmer’s reference library. Examples included provide you with a rich source of information as you begin to learn and will be an invaluable quickreference guide once you’re a proficient WPF programmer.
The emphasis on solving the daytoday WPF problems that all programmers face frees you from needing to trawl through weighty programming tomes or sift through API documentation, allowing you to focus on the more interesting and innovative aspects of your project.
This book will benefit intermediatetoadvanced professional C# programmers who want clearly documented and working code samples that demonstrate solutions to common problems encountered when programming WPF. The authors believe WPF technology is complex enough, and their experience is deep enough that their recipes will provide value to all but the most experienced WPF programmers.
Ch. 1 Building and Debugging WPF Applications 1
Ch. 2 Working with Windows, Forms, and layout Management 57
Ch. 3 Using Standard Controls 99
Ch. 4 Creating User and Custom Controls 165
Ch. 5 Data Binding 229
Ch. 6 Working with Styles, Templates, Skins, and Themes 325
Ch. 7 Working with Text, Documents, and Printing 371
Ch. 8 Multithreading 453
Ch. 9 Working with 2D Graphics 511
Ch. 10 Working with 3D Graphics 563
Ch. 11 Creating Animation 595
Ch. 12 Dealing with Multimedia and User Input 653
Ch. 13 Migrating and Windows Forms Interoperability 685