Writing for Video Games

Writing for Video Games

by Steve Ince
     
 

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Video games is a lucrative new market for scriptwriters but writing for video games is complex and very different to traditional media (tv or film). This practical guide shows how you can adapt your writing skills to this exciting medium. Written by an award-winning games writer, the book gives you a realistic picture of how games companies work, how the writer

Overview

Video games is a lucrative new market for scriptwriters but writing for video games is complex and very different to traditional media (tv or film). This practical guide shows how you can adapt your writing skills to this exciting medium. Written by an award-winning games writer, the book gives you a realistic picture of how games companies work, how the writer fits into the development process, and the skills required: from storytelling, to developing interactive narrative, characters and viewpoints, dialogue comedy and professional practice. Illustrated with examples from games and quotes from developers, writers and agents, this is a cutting edge professional writing guide at a very accessible price.

Product Details

ISBN-13:
9781408141687
Publisher:
Bloomsbury USA
Publication date:
09/29/2006
Series:
Professional Media Practice
Sold by:
Barnes & Noble
Format:
NOOK Book
Pages:
192
File size:
4 MB

Meet the Author

Steve Ince is a games producer, designer and writer. He has received nominations for Excellence in Writing at the Game Developers Choice Awards, as well as the interactive BAFTA awards.

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