XBOX 360 Forensics: A Digital Forensics Guide to Examining Artifacts [NOOK Book]

Overview

Game consoles have evolved to become complex computer systems that may contain evidence to assist in a criminal investigation. From networking capabilities to chat, voicemail, streaming video and email, the game consoles of today are unrecognizable from complex computer systems. With over 10 million XBOX 360s sold in the United States the likelihood that a criminal investigator encounters an XBOX 360 is a certainty. The digital forensics community has already begun to receive game consoles for examination, but ...

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XBOX 360 Forensics: A Digital Forensics Guide to Examining Artifacts

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Overview

Game consoles have evolved to become complex computer systems that may contain evidence to assist in a criminal investigation. From networking capabilities to chat, voicemail, streaming video and email, the game consoles of today are unrecognizable from complex computer systems. With over 10 million XBOX 360s sold in the United States the likelihood that a criminal investigator encounters an XBOX 360 is a certainty. The digital forensics community has already begun to receive game consoles for examination, but there is no map for them to follow as there may be with other digital media. XBOX 360 Forensics provides that map and present the information for the examiners in an easy to read, easy to read format.



  • Game consoles are routinely seized and contain evidence of criminal activity
  • Author Steve Bolt wrote the first whitepaper on XBOX investigations
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Editorial Reviews

From the Publisher
"A very timely reference for forensic examiners, with a wealth of tools and processes for all aspects of the Xbox console. The author takes a unique approach of not just relaying details, but guiding the reader along a forensic adventure to explore the Xbox 360."—Brian Baskin, Senior Consultant, cmdLabs

"Xbox 360 Forensics is a handy reference and a good introduction…. [T]his book is not a simple step-by-step walkthrough but a very good starting point for the reader’s own forensic investigations."—Computers and Security

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Product Details

  • ISBN-13: 9781597496247
  • Publisher: Elsevier Science
  • Publication date: 2/7/2011
  • Sold by: Barnes & Noble
  • Format: eBook
  • Pages: 304
  • File size: 19 MB
  • Note: This product may take a few minutes to download.

Meet the Author

Steven Bolt is currently a Sr. Incident Response and Forensics Team Leader for a global corporation. Previously he worked as a Security Operations Center Manager and as a Computer Forensics Leader, Instructor and course developer at the Defense Cyber Investigations Training Academy. He holds several industry certifications.

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Table of Contents

Chapter 1. The Xbox 360: Why We Need to be concerned Chapter 2. Xbox 360 Hardware Chapter 3. XBOX LIVE Chapter 4. Configuration of the Console Chapter 5. Initial Forensic Acquisition and Examination Chapter 6. Xbox 360 - Specific File Types Chapter 7. Xbox 360 Hard Drive Chapter 8. Post-System Update Drive Artifacts Chapter 9. XBOX Live Redemption Code and Facebook Chapter 10. Game Play Chapter 11. Additional Files and Research Techniques Appendix A. Tools Used in this Research Appendix B. List of Products Used to Construct the Off the Shelf Capture Box Appendix C. Removal of the Hard Drive from the New XBOX 360 Slim and Artifacts Pertaining to Data Migration from One Drive to Another Appendix D. Other Publications

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Customer Reviews

Average Rating 2.5
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Sort by: Showing all of 3 Customer Reviews
  • Anonymous

    Posted December 24, 2013

    Army of two

    Do they haave it

    Was this review helpful? Yes  No   Report this review
  • Anonymous

    Posted July 1, 2012

    PRICEY

    I WOULDN'T PAY 60 DOLLERS FOR THIS

    0 out of 1 people found this review helpful.

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  • Posted September 6, 2011

    LET THE GAMES BEGIN!!!!

    Do you want to understand how to access and analyze data from the Microsoft XBOX console? If you do, then this book is for you! Author Steven Bolt, has done an outstanding job of writing a book that is a complete investigative guide for the Microsoft XBOX 360 game console. Bolt, begins by discussing the video game console market; as well as, the distribution of the Microsoft XBOX 360. In addition, the authors present and classify network systems on the basis of the OSI reference model, and describe the general architectural structure of network systems. They then discuss the various retail packages that have been and are currently available for the XBOX 360 gaming console. The authors then, introduce the concept of the XBOX Live portal and its associated user-interaction capabilities. They continue by discussing several initial steps that must be taken by the end user of the XBOX 360 console in order for the console to be functional and to connect to the XBOX Live service. In addition, the authors introduce the custom compressed files that can be located on the XBOX 360 storage media. They then discuss the changes that are made to the data that is stored on the storage media, once a system update is accepted and executed. The authors then show you the contents of the drive in a pre-system update configuration; as well as, a post-system update configuration. Then, they discuss the process of the XBOX Live account code entry; as well as, the steps that are necessary to connect to the Facebook portal that is available. The authors continue by addressing the issues and changes that are made to a drive when the console connects to XBOX Live service for online game play. Finally, they explore other areas, such as associated files for online game play, decompiling XEX files, network traffic analysis, online investigative capture boxes, and some of the tools that are on the horizon that can be utilized by the community for examination and online investigations. The goal of this most excellent book, is to show you the main differences in deciphering information from an XBOX rather than a PC. Perhaps more importantly, this book will show you how to use traditional and non-traditional tools in your investigations.

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