Title: Demystifying Creativity: On Originality in Game Development, Author: Fawzi Mesmar

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Title: Learning GDScript by Developing a Game with Godot 4: A fun introduction to programming in GDScript 2.0 and game development using the Godot Engine, Author: Sander Vanhove

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Title: Slay the Dragon: Writing Great Video Games, Author: Robert Denton Bryant
Title: How Games Move Us: Emotion by Design, Author: Katherine Isbister
Title: Timing for Animation, 40th Anniversary Edition, Author: Harold Whitaker
Title: Unity in Action: Multiplatform game development in C#, Author: Joe Hocking
Title: Building SimCity: How to Put the World in a Machine, Author: Chaim Gingold
Title: The Pocket Mentor for Video Game UX UI, Author: Simon Brewer
Title: The Fundamentals of Tabletop Miniatures Game Design: A Designer's Handbook, Author: Glenn Ford
Title: Deep Learning and the Game of Go, Author: Max Pumperla
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand

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Title: Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games, Author: Zhenyu George Li

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Title: Hideo Kojima: Progressive Game Design from Metal Gear to Death Stranding, Author: Bryan Hikari Hartzheim
Title: Introduction to Game Systems Design, Author: Dax Gazaway
Title: The Pocket Mentor for Game Production, Author: Doug Pennant
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Animation Masterclasses: From Pencils to Pixels: A Complete Course in Animation & Production, Author: Tony White
Title: Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines, Author: Chris Bradfield
Title: Beginning C++ Game Programming - Third Edition: Learn C++ from scratch by building fun games, Author: John Horton
Title: Unity Game Development in 24 Hours, Sams Teach Yourself, Author: Mike Geig

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