Title: HTML5 Games: Creating Fun with HTML5, CSS3 and WebGL, Author: Jacob Seidelin
Title: WebGL Beginner's Guide, Author: Diego Cantor
Title: Programming 3D Applications with HTML5 and WebGL: 3D Animation and Visualization for Web Pages, Author: Tony Parisi
Title: Blender 3D Basics, Author: Gordon Fisher
Title: Direct3D Rendering Cookbook, Author: Justin Stenning
Title: How to Cheat in Maya 2012: Tools and Techniques for Character Animation, Author: Eric Luhta
Title: Design Energy Simulation for Architects: Guide to 3D Graphics, Author: Kjell Anderson
Title: Blender 2.6 Cycles: Materials and Textures Cookbook, Author: Enrico Valenza
Title: Blender Game Engine: Beginner's Guide, Author: Victor kuller bacone
Title: Blender 2.5 Materials and Textures Cookbook, Author: Colin Litster
Title: Advanced Techniques for Assessment Surface Topography: Development of a Basis for 3D Surface Texture Standards Surfstand, Author: Liam Blunt
Title: Creating the Art of the Game, Author: Matthew Omernick
Title: Test Drive Blender: A Starter Manual for New Users, Author: John M. Blain
Title: No-Code Video Game Development Using Unity and Playmaker, Author: Michael Kelley
Title: Real-Time Shader Programming, Author: Ron Fosner
Explore Series
Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: Beginning Blender: Open Source 3D Modeling, Animation, and Game Design, Author: Lance Flavell
Title: Designing for VR: Beginners Guide for ID and IxD, Author: Nth Screen
Title: Non-Photorealistic Computer Graphics: Modeling, Rendering, and Animation, Author: Thomas Strothotte
Title: Blender For Dummies, Author: Jason van Gumster
Explore Series

Pagination Links