Title: 3D Computer Graphics: A Mathematical Introduction with OpenGL / Edition 1, Author: Samuel R. Buss
Title: Visual Computing for Cultural Heritage, Author: Fotis Liarokapis
Title: R Graphics, Second Edition / Edition 2, Author: Paul Murrell
Title: Into the Image: Culture and Politics in the Field of Vision / Edition 1, Author: Kevin Robins
Title: Geometric Modeling for Scientific Visualization / Edition 1, Author: Guido Brunnett
Title: OpenGL Insights / Edition 1, Author: Patrick Cozzi
Title: Space Architecture: The Work of John Frassanito & Associates for NASA, Author: John Zukowsky
Title: Advances in Photometric 3D-Reconstruction, Author: Jean-Denis Durou
Title: Advanced Methods in Computer Graphics: With examples in OpenGL, Author: Ramakrishnan Mukundan
Title: The Power of Geometric Algebra Computing: For Engineering and Quantum Computing, Author: Dietmar Hildenbrand
Title: The MPEG-21 Book / Edition 1, Author: Ian S. Burnett
Title: 3-D Shape Estimation and Image Restoration: Exploiting Defocus and Motion-Blur / Edition 1, Author: Paolo Favaro
Title: State of the Art in Computer Graphics: Visualization and Modeling / Edition 1, Author: David F. Rogers
Title: CCD Image Sensors in Deep-Ultraviolet: Degradation Behavior and Damage Mechanisms, Author: Flora Li
Title: Essential CG Lighting Techniques with 3ds Max, Author: Darren Brooker
Title: Distributed Sensor Networks: Image and Sensor Signal Processing (Volume One) / Edition 2, Author: S. Sitharama Iyengar
Title: The Definitive Guide to ImageMagick / Edition 1, Author: Michael Still
Title: Introduction to Computer Graphics / Edition 1, Author: James D. Foley
Title: Game Anim: Video Game Animation Explained, Author: Jonathan Cooper
Title: Active Lighting and Its Application for Computer Vision: 40 Years of History of Active Lighting Techniques, Author: Katsushi Ikeuchi

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