Title: Narrative Design: The Craft of Writing for Games / Edition 1, Author: Michael Breault
Title: Surviving Game School.and the Game Industry After That, Author: Michael Lynch
Title: JPEG2000 Image Compression Fundamentals, Standards and Practice: Image Compression Fundamentals, Standards and Practice / Edition 1, Author: David Taubman
Title: Digital Photogrammetry / Edition 1, Author: Yves Egels
Title: Information Security and Optimization, Author: Rohit Tanwar
Title: Real-Time Volume Graphics / Edition 1, Author: Klaus Engel
Title: Interaction Design for 3D User Interfaces: The World of Modern Input Devices for Research, Applications, and Game Development / Edition 1, Author: Francisco R. Ortega
Title: 3D Motion Graphics for 2D Artists: Conquering the Third Dimension, Author: Bill Byrne
Title: GPU Pro 360 Guide to Image Space, Author: Wolfgang Engel
Title: Game AI Pro 360: Guide to Movement and Pathfinding / Edition 1, Author: Steve Rabin
Title: Dynamical Systems and Fractals: Computer Graphics Experiments with Pascal, Author: Karl-Heinz Becker
Title: Automatic Extraction of Man-Made Objects from Aerial Space Images / Edition 1, Author: Armin Gruen
Title: Introduction to Computer Graphics / Edition 1, Author: James D. Foley
Title: The Video Games Textbook: History . Business . Technology, Author: Brian J. Wardyga
Title: State-of-the-Art in Content-Based Image and Video Retrieval, Author: Remco C. Veltkamp
Title: Image Correlation for Shape, Motion and Deformation Measurements: Basic Concepts,Theory and Applications / Edition 1, Author: Michael A. Sutton
Title: AutoCAD and Its Applications / Edition 220, Author: Terence M. Shumaker
Title: Segmentation and Recovery of Superquadrics / Edition 1, Author: Ales Jaklic
Title: Digital Image Processing: A Signal Processing and Algorithmic Approach, Author: D. Sundararajan
Title: Distributed Sensor Networks: Image and Sensor Signal Processing (Volume One) / Edition 2, Author: S. Sitharama Iyengar

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