Title: Pixel Art for Game Developers, Author: Daniel Silber
Title: Behavior Trees in Robotics and AI: An Introduction, Author: Michele Colledanchise
Title: GameMaker Fundamentals: Learn GML Programming to Start Making Amazing Games, Author: Ben Tyers
Title: Unreal Engine 5 Game Development with C++ Scripting: Become a professional game developer and create fully functional, high-quality games, Author: Zhenyu George Li
Title: Roblox Lua Scripting Essentials: A Step-by-Step Guide, Author: Christopher Coutinho
Title: How Games Move Us: Emotion by Design, Author: Katherine Isbister
Title: Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Author: Tracy Fullerton
Title: Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games, Author: David L. Craddock
Title: Games User Research, Author: Anders Drachen
Title: Game Programming with Unity and C#: A Complete Beginner's Guide, Author: Casey Hardman
Title: Game Economy Design: Metagame, Monetization and Live Operations, Author: Charlie Czerkawski
Title: The Gamesmaster: My Life in the '80s Geek Culture Trenches with G.I. Joe, Dungeons & Dragons, and The Transformers, Author: Flint Dille
Title: Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories, Author: Josiah Lebowitz
Title: Beginning Game Development with Python and Pygame: From Novice to Professional, Author: Will McGugan
Title: Practical Shader Development: Vertex and Fragment Shaders for Game Developers, Author: Kyle Halladay
Title: Data-oriented design: software engineering for limited resources and short schedules, Author: Richard Fabian
Title: Python, PyGame, and Raspberry Pi Game Development, Author: Sloan Kelly
Title: Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines, Author: Chris Bradfield
Title: The Game Writing Guide: Get Your Dream Job and Keep It, Author: Anna Megill
Title: Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media, Author: Jean-Luc Sinclair

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