Title: Rules of Play: Game Design Fundamentals, Author: Katie Salen
Title: Game Economy Design: Metagame, Monetization and Live Operations, Author: Charlie Czerkawski
Title: Machine Learning in Medicine, Author: Ayman El-Baz
Title: Computational Intelligence in Games, Author: Norio Baba
Title: Game AI Uncovered: Volume One, Author: Paul Roberts
Title: RNA-seq Data Analysis: A Practical Approach, Author: Eija Korpelainen
Title: The Rise of the Roguelite: Inside a Gaming Phenomenon, Author: James Cartlidge
Title: Coding Android Apps, Author: Margaret Kozak Polk
Title: Game AI Uncovered: Volume Two, Author: Paul Roberts
Title: Fundamental Level Design and Analysis: A to B, Author: Michael Beardwood
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Dynamic Web Programming and HTML5, Author: Paul S. Wang
Title: The Complete Guide to Videogame Performance Directing: Place, Time, Action, Author: Tom Keegan
Title: Computer Games and Software Engineering, Author: Kendra M. L. Cooper
Title: Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials, Author: Andy Sandham
Title: Networking for Big Data, Author: Shui Yu
Title: Handbook of Computer Games Technology: Volume II, Author: Akira Hanako
Title: A Simple Guide to Technology and Analytics, Author: Brian J. Evans
Title: Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion, Author: Alayna Cole
Title: On the Way to Fun: An Emotion-Based Approach to Successful Game Design, Author: Roberto Dillon

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