Title: Practical Game Design - Second Edition: A modern and comprehensive guide to video game design, Author: Adam Kramarzewski
Title: Dungeon Hacks: How NetHack, Angband, and Other Rougelikes Changed the Course of Video Games, Author: David L. Craddock
Title: The Gamesmaster: My Life in the '80s Geek Culture Trenches with G.I. Joe, Dungeons & Dragons, and The Transformers, Author: Flint Dille
Title: Data-oriented design: software engineering for limited resources and short schedules, Author: Richard Fabian
Title: Python, PyGame, and Raspberry Pi Game Development, Author: Sloan Kelly
Title: Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines, Author: Chris Bradfield
Title: Exploring Game Mechanics: Principles and Techniques to Make Fun, Engaging Games, Author: Maithili Dhule
Title: Video Game Design: Principles and Practices from the Ground Up, Author: Michael Salmond
Title: Uncharted: Chronicles of an Explorer, Author: Nicolas Deneschau
Title: Not All Fairy Tales Have Happy Endings: The rise and fall of Sierra On-Line, Author: Ken Williams
Title: Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features, Author: Marco Secchi
Title: AI for Game Developers: Creating Intelligent Behavior in Games, Author: David M Bourg
Title: The Pocket Mentor for Video Game Writers, Author: Anna Megill
Title: The Pocket Mentor for Game Audio, Author: Greg Lester
Title: The Pocket Mentor for Game Production, Author: Doug Pennant
Title: HTML5 Game Development Insights, Author: Colt McAnlis
Title: Eugene Jarvis: King of the Arcade, Author: Matthew Thomas Payne
Title: Scripting Farming Simulator with Lua: Unlocking the Virtual Fields, Author: Zander Brumbaugh
Title: Programming Video Games for the Evil Genius, Author: Ian Cinnamon
Title: Learning XNA 3.0: XNA 3.0 Game Development for the PC, Xbox 360, and Zune, Author: Aaron Reed

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