Title: C++ for Beginners: Step-By-Step Guide to C++ Programming from Basics to Advanced, Author: Robert Anderson
Title: Smart Autonomous Aircraft: Flight Control and Planning for UAV, Author: Yasmina Bestaoui Sebbane
Title: 3D Game Environments: Create Professional 3D Game Worlds / Edition 2, Author: Luke Ahearn
Title: Acting and Character Animation: The Art of Animated Films, Acting and Visualizing, Author: Rolf Giesen
Title: Introduction to Computer and Network Security: Navigating Shades of Gray, Author: Richard R. Brooks
Title: Java ME Game Programming, Author: John P. Ph.D. Flynt
Title: Rigging for Games: A Primer for Technical Artists Using Maya and Python, Author: Eyal Assaf
Title: Game Design Deep Dive: Free-to-Play, Author: Joshua Bycer
Title: Land of Lisp: Learn to Program in Lisp, One Game at a Time!, Author: Conrad Barski
Title: Practical Parallel Rendering, Author: Alan Chalmers
Title: The Pocket Mentor for Video Game UX UI, Author: Simon Brewer
Title: Geymdizayn. Recepty uspekha luchshih komp'yuternyh igr ot Super Mario i Doom do Assassin's Creed i dal'she, Author: Aleksey Vasil'ev
Title: Animation Craft: For 3D and 2D Animators, Author: Jonathan Annand
Title: MonoGame Mastery: Build a Multi-Platform 2D Game and Reusable Game Engine, Author: Jarred Capellman
Title: Video Games and Interactive Media: A Glimpse at New Digital Entertainment, Author: Stephane Natkin
Title: Storytelling in Video Games: The Art of the Digital Narrative, Author: Amy M. Green
Title: Building a Game Pitch: How to Bottle Lightning, Author: Arran Topalian
Title: Game Development with Godot 4 and C#: Develop a dynamic 3D game while exploring a robust node system, level design, and animations, Author: Kati Baker Pre-Order Now
Title: Polished Game Development: From First Steps to Final Release, Author: Steven Goodwin
Title: Beginning Game AI with Unity: Programming Artificial Intelligence with C#, Author: Sebastiano M. Cossu

Pagination Links