Title: Fluid Simulation for Computer Graphics, Author: Robert Bridson
Title: Fundamentals of Computer Graphics, Author: Steve Marschner
Title: Hyperspectral Data Exploitation: Theory and Applications / Edition 1, Author: Chein-I Chang
Title: Geometric Modeling / Edition 3, Author: Michael E. Mortenson
Title: Game Engine Gems 3 / Edition 1, Author: Eric Lengyel
Title: Feature Detectors and Motion Detection in Video Processing, Author: Nilanjan Dey
Title: Image Processing Based on Partial Differential Equations: Proceedings of the International Conference on PDE-Based Image Processing and Related Inverse Problems, CMA, Oslo, August 8-12, 2005 / Edition 1, Author: Xue-Cheng Tai
Title: Advanced Methods in Computer Graphics: With examples in OpenGL, Author: Ramakrishnan Mukundan
Title: Interactive Data Visualization: Foundations, Techniques, and Applications, Second Edition / Edition 2, Author: Matthew O. Ward
Title: Java Programming for Beginners: Learn to Code, Master Java, and Build Real-World Applications, Author: K. Connors
Title: Multilingual Text Analysis: Challenges, Models, And Approaches, Author: Marina Litvak
Title: Into the Image: Culture and Politics in the Field of Vision / Edition 1, Author: Kevin Robins
Title: Processing of Multidimensional Signals / Edition 1, Author: Alexandre Smirnov
Title: Template Matching Techniques in Computer Vision: Theory and Practice / Edition 1, Author: Roberto Brunelli
Title: Applied User Data Collection and Analysis Using JavaScript and PHP, Author: Kyle Goslin
Title: Integrating Graphics and Vision for Object Recognition / Edition 1, Author: Mark R. Stevens
Title: Graphics and GUIs with MATLAB / Edition 3, Author: O. Thomas Holland
Title: Frame-By-Frame Stop Motion: The Guide to Non-Puppet Photographic Animation Techniques, Second Edition / Edition 2, Author: Tom Gasek
Title: Online Visual Tracking, Author: Huchuan Lu
Title: Real World modo: The Authorized Guide: In the Trenches with modo, Author: Wes McDermott

Pagination Links