Title: Biodental Engineering II, Author: R.M. Natal Jorge
Title: Virtual Vernacular, Author: Sarah Bonser
Title: Building a 2D Game Physics Engine: Using HTML5 and JavaScript, Author: Michael Tanaya
Title: An Introduction to Unreal Engine 4, Author: Andrew Sanders
Title: Computer Vision - ECCV 2018 Workshops: Munich, Germany, September 8-14, 2018, Proceedings, Part VI, Author: Laura Leal-Taixé
Title: Game Development Tools, Author: Marwan Ansari
Title: Pattern Recognition and Computer Vision: 4th Chinese Conference, PRCV 2021, Beijing, China, October 29 - November 1, 2021, Proceedings, Part III, Author: Huimin Ma
Title: Learning Game AI Programming with Lua, Author: David Young
Title: Computer Vision - ECCV 2018: 15th European Conference, Munich, Germany, September 8-14, 2018, Proceedings, Part XI, Author: Vittorio Ferrari
Title: Beginning DirectX 10 Game Programming, Author: Wendy Jones
Title: Data-Driven Decision Making, Author: Aadinath Pothuvaal
Title: Geometrical Multiresolution Adaptive Transforms: Theory and Applications, Author: Agnieszka Lisowska
Title: Omnidirectional Vision: From Theory to Applications, Author: Pascal Vasseur
Title: Mastering Unity 2D Game Development, Author: Simon Jackson
Title: Swift Cookbook, Author: Cecil Costa
Title: Making Money By Selling Photos, Vector Drawings, Videos, 3D Models Online, Author: Orhun Evcimen
Title: Minecraft 63 Pocket Edition Secrets: 2015 Pocket Edition (Unofficial), Author: Ian The Minecrafter
Title: Guide to 3D Vision Computation: Geometric Analysis and Implementation, Author: Kenichi Kanatani
Title: A Framework for Visualizing Information, Author: E.H. Chi
#1 in Series
Title: Clinical Image-Based Procedures. Translational Research in Medical Imaging: 4th International Workshop, CLIP 2015, Held in Conjunction with MICCAI 2015, Munich, Germany, October 5, 2015. Revised Selected Papers, Author: Cristina Oyarzun Laura

Pagination Links