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Title: Image Acquisition and Processing with LabVIEW / Edition 1, Author: Christopher G. Relf
Title: Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL / Edition 6, Author: Edward Angel
Title: Advanced High Dynamic Range Imaging / Edition 2, Author: Francesco Banterle
Title: Applications of Cloud Computing: Approaches and Practices, Author: Prerna Sharma
Title: Shape Classification and Analysis: Theory and Practice, Second Edition, Author: Luciano da Fona Costa
Title: OpenGL Insights / Edition 1, Author: Patrick Cozzi
Title: Fourier Vision: Segmentation and Velocity Measurement using the Fourier Transform / Edition 1, Author: David Vernon
Title: Content-Based Analysis of Digital Video / Edition 1, Author: Alan Hanjalic
Title: Rethinking Virtual Places, Author: Erik M. Champion
Title: Visual Communication: An Information Theory Approach / Edition 1, Author: Friedrich O. Huck
Title: Composition for the 21st ½ century, Vol 2: Characters in Animation, Author: Thomas Paul Thesen
Title: Narrative Design: The Craft of Writing for Games / Edition 1, Author: Michael Breault
Title: Rendering with mental ray and 3ds Max, Author: Joep van der Steen
Title: Digital Image Processing: A Signal Processing and Algorithmic Approach, Author: D. Sundararajan
Title: Game Anim: Video Game Animation Explained, Author: Jonathan Cooper
Title: Integrated Region-Based Image Retrieval / Edition 1, Author: James Z. Wang
Title: The Geometry Toolbox for Graphics and Modeling / Edition 1, Author: Gerald Farin
Title: Visual Complexity and Intelligent Computer Graphics Techniques Enhancements / Edition 1, Author: Dimitri Plemenos
Title: Acting and Character Animation: The Art of Animated Films, Acting and Visualizing, Author: Rolf Giesen

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