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Title: Foundations of 3D Computer Graphics, Author: Steven J. Gortler
Title: Automatic Extraction of Man-Made Objects from Aerial and Space Images (II), Author: Armin Gruen
Title: Geometric Modeling for Scientific Visualization, Author: Guido Brunnett
Title: Quaternions for Computer Graphics, Author: John Vince
Title: Stop Motion: Craft Skills for Model Animation, Author: Susannah Shaw
Title: Pervasive Games: Theory and Design, Author: Markus Montola
Title: SuperFractals, Author: Michael Fielding Barnsley
Title: Modern Metaheuristics in Image Processing, Author: Diego Oliva
Title: GPU Pro 5: Advanced Rendering Techniques, Author: Wolfgang Engel
Title: Hyperspectral Image Analysis: Advances in Machine Learning and Signal Processing, Author: Saurabh Prasad
Title: Color Image Processing: Methods and Applications, Author: Rastislav Lukac
Title: Computer-Aided Analysis of Gastrointestinal Videos, Author: Jorge Bernal
Title: Image Modeling of the Human Eye, Author: Rajendra Acharya U.
Title: 3D Face Processing: Modeling, Analysis and Synthesis, Author: Zhen Wen
Title: Hard X-Ray Imaging of Solar Flares, Author: Michele Piana
Title: Iterated Function Systems for Real-Time Image Synthesis, Author: Slawomir Nikiel
Title: Geometry for Computer Graphics: Formulae, Examples and Proofs, Author: John Vince
Title: Essential Mathematics for Games and Interactive Applications, Author: James M. Van Verth
Title: Handbook of Geometric Programming Using Open Geometry GL, Author: Georg Glaeser

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