Title: Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX, Author: Stewart Jones
Title: Dual Quaternions and Their Associated Clifford Algebras, Author: Ronald Goldman
Title: One Dimensional Spline Interpolation Algorithms, Author: Helmuth Späth
Title: Two Dimensional Spline Interpolation Algorithms, Author: Helmuth Späth
Title: High-Speed 3D Imaging with Digital Fringe Projection Techniques, Author: Song Zhang
Title: Design Energy Simulation for Architects: Guide to 3D Graphics, Author: Kjell Anderson
Title: Robust and Error-Free Geometric Computing, Author: Dave Eberly
Title: The Video Games Textbook: History . Business . Technology, Author: Brian J. Wardyga
Title: Learn Blackberry Games Development, Author: Carol Hamer
Title: Learn JavaScript with p5.js: Coding for Visual Learners, Author: Engin Arslan
Title: Game Testing: All in One, Author: Charles P. Schultz
Title: Inclusive Design for a Digital World: Designing with Accessibility in Mind, Author: Regine M. Gilbert
Title: The Pyramid of Game Design: Designing, Producing and Launching Service Games, Author: Nicholas Lovell
Title: Game Design Deep Dive: Platformers, Author: Joshua Bycer
Title: Exploring Roguelike Games, Author: John Harris
Title: Production Pipeline Fundamentals for Film and Games, Author: Renee Dunlop
Title: DeepFakes: Creation, Detection, and Impact, Author: Loveleen Gaur
Title: GPU Pro 5: Advanced Rendering Techniques, Author: Wolfgang Engel
Title: Biomedical Image Analysis: Special Applications in MRIs and CT scans, Author: Pritpal Singh
Title: Bitcoin: Technical innovations from the trenches, Author: Sjors Provoost

Pagination Links