Title: Beginning Java SE 6 Game Programming, Third Edition, Author: Jonathan S. Harbour
Title: Real-Time Volume Graphics, Author: Klaus Engel
Title: Fractal Image Compression: Theory and Application, Author: Yuval Fisher
Title: Unity: realizza il tuo videogioco in 3D. Livello 4: Texture, gravità e animazioni, Author: Francesco Splendore
Title: EZ Guides: Max Payne 3 Walkthough Guide, Author: CheatsUnlimited
Title: Data Structures for Raster Graphics: Proceedings of a Workshop held at Steensel, The Netherlands, June 24-28, 1985, Author: Laurens R.A. Kessener
Title: Interactive Data Visualization: Foundations, Techniques, and Applications, Author: Matthew O. Ward
Title: Computer Vision and Graphics: International Conference, ICCVG 2018, Warsaw, Poland, September 17 - 19, 2018, Proceedings, Author: Leszek J. Chmielewski
Title: Computational Intelligence in Medical Imaging: Techniques and Applications, Author: G. Schaefer
Title: Visual Texture: Accurate Material Appearance Measurement, Representation and Modeling, Author: Michal Haindl
Title: Fundamentals of Multimedia, Author: Ze-Nian Li
Title: Mechanical Creations in 3D: A Practical Look into Complex and Technical Setups for Animation & VFX, Author: Stewart Jones
Title: Visual Event Detection, Author: Niels Haering
Title: Processing: Creative Coding and Computational Art, Author: Ira Greenberg
Title: An Image Processing Tour of College Mathematics, Author: Yevgeniy V. Galperin
Title: Digital Image Processing with Application to Digital Cinema, Author: KS Thyagarajan
Title: Computer Vision - ECCV 2020: 16th European Conference, Glasgow, UK, August 23-28, 2020, Proceedings, Part XVIII, Author: Andrea Vedaldi
Title: C++ Programming: Mastering the Fundamentals of a Multi-Paradigm Programming Language and Initiating Data Management: for Your Debut Program, Author: Ryan Roffe
Title: Understanding Forensic Digital Imaging, Author: Herbert L. Blitzer
Title: Game Devs & Others: Tales from the Margins, Author: Tanya DePass

Pagination Links