Title: Videogames and Art: Second Edition, Author: Andy Clarke
Title: Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and Dynamic Worlds, Author: Alexander Nareyek
Title: Digital Character Creation for Video Games and Collectibles, Author: Samuel King
Title: Chess Skill in Man and Machine, Author: P. W. Frey
Title: Playing with Videogames, Author: James Newman
Title: Game Audio Fundamentals: An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games, Author: Keith Zizza
Title: Computers, Chess and Long-Range Planning, Author: Michail M. Botvinnik
Title: Videogames, Identity and Digital Subjectivity / Edition 1, Author: Rob Gallagher
Title: Holistic Mobile Game Development with Unity / Edition 1, Author: Penny de Byl
Title: Reading Japan Cool: Patterns of Manga Literacy and Discourse, Author: John E. Ingulsrud
Title: Game Dev Stories Volume 1: Interviews About Game Development and Culture, Author: David L. Craddock
Title: Fans and Videogames: Histories, Fandom, Archives / Edition 1, Author: Melanie Swalwell
Title: Gaming Globally: Production, Play, and Place, Author: N. Huntemann
Title: Translating Humour in Audiovisual Texts, Author: Gian Luigi De Rosa
Title: Bounce: Balls, Walls, and Bodies in Gaming and Play, Author: Carlin Wing Pre-Order Now
Title: Translation and Localisation in Video Games: Making Entertainment Software Global / Edition 1, Author: Miguel Á. Bernal-Merino
Title: Video Games and Interactive Media: A Glimpse at New Digital Entertainment / Edition 1, Author: Stephane Natkin
Title: Broadening Horizon: Essays on Environment, Culture, Identity and Myth in the Game Franchise, Author: Matthew Wilhelm Kapell
Title: MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life / Edition 1, Author: Richard A. Bartle
Title: Digital Cityscapes: Merging Digital and Urban Playspaces, Author: Steve Jones

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