Title: Cardboard Ghosts: Using Physical Games to Model and Critique Systems, Author: Amabel Holland
Title: Game Production: Prototyping and Producing Your Board Game, Author: Geoffrey Engelstein
Title: Keisai Eisen A Tokaido Board Game of Courtesans Fifty-three Pairings in the Yoshiwara, Author: Cristina Berna
Title: The Board Game Designer's Guide to Getting Published: How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed, Author: Joe Slack
Title: Thematic Integration in Board Game Design, Author: Sarah Shipp
Title: Tabletop Game Accessibility: Meeple Centred Design, Author: Michael James Heron
Title: Graphic Design for Board Games, Author: Daniel Solis
Title: Historical Simulation and Wargames: The Hexagon and the Sword, Author: Riccardo Masini
Title: Paper Time Machines: Critical Game Design and Historical Board Games, Author: Maurice W. Suckling
Title: Heritage, Memory and Identity in Postcolonial Board Games, Author: Michal Mochocki
Title: Moves in Mind: The Psychology of Board Games, Author: Fernand Gobet
Title: The Board Game Designer's Guide to Careers in the Industry, Author: Joe Slack
Title: Playtesting Best Practices: Real World and Online, Author: Chris Backe
Title: Worldbuilding for Game Designers, Author: Steve Dee