Title: Practical Game Design - Second Edition: A modern and comprehensive guide to video game design, Author: Adam Kramarzewski
Title: Game Design: How to Create Video and Tabletop Games, Start to Finish, Author: Lewis Pulsipher
Title: Coding Roblox Games Made Easy: The ultimate guide to creating games with Roblox Studio and Lua Programming, Author: Zander Brumbaugh
Title: Deep Learning and the Game of Go, Author: Max Pumperla
Title: Beginning Game Development with Python and Pygame: From Novice to Professional, Author: Will McGugan
Title: Ideas for the Animated Short: Finding and Building Stories, Author: Karen Sullivan
Title: Practical Shader Development: Vertex and Fragment Shaders for Game Developers, Author: Kyle Halladay
Title: Artificial Superintelligence: A Futuristic Approach, Author: Roman V. Yampolskiy
Title: Python, PyGame, and Raspberry Pi Game Development, Author: Sloan Kelly
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
Title: Game AI Pro 2: Collected Wisdom of Game AI Professionals, Author: Steven Rabin
Title: Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines, Author: Chris Bradfield
Title: Reverse Design: Final Fantasy VI, Author: Patrick Holleman
Title: Digital Signals Theory, Author: Brian McFee
Title: Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift, Author: Tammy Coron
Title: Level Design: Processes and Experiences, Author: Christopher W. Totten
Title: Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7, Author: Aaron Reed
Title: Getting Started in ZBrush: An Introduction to Digital Sculpting and Illustration, Author: Gregory S. Johnson
Title: Distributed Denial of Service Attacks: Real-world Detection and Mitigation, Author: Ilker Özçelik
Title: Beginning PBR Texturing: Learn Physically Based Rendering with Allegorithmic's Substance Painter, Author: Abhishek Kumar

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