Title: The Game Music Toolbox: Composition Techniques and Production Tools from 20 Iconic Game Soundtracks, Author: Marios Aristopoulos
Title: The Science of Esports, Author: Craig McNulty
Title: Video Games, Crime, and Control: Getting Played, Author: Kevin F. Steinmetz
Title: Behind Deep Blue: Building the Computer that Defeated the World Chess Champion, Author: Feng-hsiung Hsu
Title: Video Games, Literature, and Close Playing: A Practical Guide, Author: Edmond Y. Chang
Title: Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities, Author: Poppy Wilde
Title: Computers in Chess: Solving Inexact Search Problems, Author: M. M. Botvinnik
Title: Videogames and the Gothic, Author: Ewan Kirkland
Title: Constraint-Based Agents: An Architecture for Constraint-Based Modeling and Local-Search-Based Reasoning for Planning and Scheduling in Open and Dynamic Worlds, Author: Alexander Nareyek
Title: Computers, Chess and Long-Range Planning, Author: Michail M. Botvinnik
Title: Video Games and Storytelling: Reading Games and Playing Books, Author: Souvik Mukherjee
Title: Why Video Games Are Good for Your Soul: Pleasure and Learning, Author: James Paul Gee
Title: Hey! Listen!: Hypertext Rhetoric and The Legend of Zelda, Author: Andrew S. Latham
Title: The Performance of Video Games: Enacting Identity, History and Culture Through Play, Author: Kelly I. Aliano
Title: The World of Final Fantasy VII: Essays on the Game and Its Legacy, Author: Jason C. Cash
Title: The Playful Undead and Video Games: Critical Analyses of Zombies and Gameplay, Author: Stephen J. Webley
Title: Videogames, Identity and Digital Subjectivity, Author: Rob Gallagher
Title: Forms and Functions of Endings in Narrative Digital Games, Author: Michelle Herte
Title: Game Design Deep Dive: Role Playing Games, Author: Joshua Bycer
Title: The Paradox of Transgression in Games, Author: Torill Mortensen

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