Title: Racing the Beam: The Atari Video Computer System, Author: Nick Montfort
Title: Unity in Action: Multiplatform game development in C#, Author: Joe Hocking
Title: Consumer Health Informatics: Enabling Digital Health for Everyone, Author: Catherine Arnott Smith
Title: Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift, Author: Tammy Coron
Title: Introduction to Game Systems Design, Author: Dax Gazaway
Title: Game Balance, Author: Ian Schreiber
Title: The Cloud Computing Book: The Future of Computing Explained, Author: Douglas Comer
Title: What UX is Really About: Introducing a Mindset for Great Experiences, Author: Celia Hodent
Title: Unreal Engine 4 Game Development in 24 Hours, Sams Teach Yourself / Edition 1, Author: Aram Cookson
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game, Author: Patrick Felicia
Title: Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features, Author: Marco Secchi
Title: Animation Masterclasses: From Pencils to Pixels: A Complete Course in Animation & Production, Author: Tony White
Title: Physics for Game Developers: Science, math, and code for realistic effects, Author: David M Bourg
Title: Game Development with Ren'Py: Introduction to Visual Novel Games Using Ren'Py, TyranoBuilder, and Twine, Author: Robert Ciesla
Title: Demystifying Creativity: On Originality in Game Development, Author: Fawzi Mesmar
Title: Unity Game Development in 24 Hours, Sams Teach Yourself, Author: Mike Geig
Title: Unity 6 Game Development with C# Scripting: Leverage C# scripting in Unity to create immersive games and VR experiences, Author: Lem Apperson
Title: How Games Move Us: Emotion by Design, Author: Katherine Isbister
Title: Beginning Game Development with Python and Pygame: From Novice to Professional, Author: Will McGugan

Pagination Links