Title: Artificial Superintelligence: A Futuristic Approach, Author: Roman V. Yampolskiy
Title: Pixel Art for Game Developers, Author: Daniel Silber
Title: Designing Virtual Worlds: Volume I, Author: Richard A. Bartle
Title: Physics for Game Developers: Science, math, and code for realistic effects, Author: David M Bourg
Title: Godot 4 for Beginners: Develop engaging 2D and 3D games with Godot 4's scripting and design features, Author: Robert Henning
Title: Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2, Author: Kelvin Sung
Title: The Animator's Sketchbook: How to See, Interpret & Draw Like a Master Animator, Author: Tony White
Title: Technical Animation in Video Games, Author: Matthew Lake
Title: Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design, Author: KC Collins
Title: Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift, Author: Tammy Coron
Title: Data-oriented design: software engineering for limited resources and short schedules, Author: Richard Fabian
Title: Captain Code: Unleash Your Coding Superpower with Python, Author: Ben Forta
Title: The Fundamentals of Tabletop Miniatures Game Design: A Designer's Handbook, Author: Glenn Ford
Title: Distributed Systems: An Algorithmic Approach, Second Edition, Author: Sukumar Ghosh
Title: Creating High-Quality Vegetation for Games, Author: Chico Spans
Title: Beginning Game Development with Godot: Learn to Create and Publish Your First 2D Platform Game, Author: Maithili Dhule
Title: The Music of Nobuo Uematsu in the Final Fantasy Series, Author: Richard Anatone
Title: The Pocket Mentor for Video Game UX UI, Author: Simon Brewer
Title: Game Design: How to Create Video and Tabletop Games, Start to Finish, Author: Lewis Pulsipher
Title: Animation Masterclasses: From Pencils to Pixels: A Complete Course in Animation & Production, Author: Tony White

Pagination Links