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Title: The Complete Guide to Blender Graphics: Computer Modeling and Animation: Volumes One and Two, Author: John M. Blain
Title: AI for Game Developers: Creating Intelligent Behavior in Games, Author: David M Bourg
Title: Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0, Author: Ariel Manzur
Title: Game Balance, Author: Ian Schreiber
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Title: Physics for Game Developers: Science, math, and code for realistic effects, Author: David M Bourg
Title: Unity in Action, Third Edition: Multiplatform game development in C#, Author: Joe Hocking
Title: Racing the Beam: The Atari Video Computer System, Author: Nick Montfort
Title: World Design for 2D Action-Adventures, Author: Christopher W. Totten
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Title: Classic Game Programming on the NES: Make your own retro video game, Author: Tony Cruise
Title: The Game Narrative Toolbox, Author: Tobias Heussner
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Title: How to Make Animated Films: Tony White's Complete Masterclass on the Traditional Principals of Animation, Author: Tony White
Title: Unity Game Development in 24 Hours, Sams Teach Yourself, Author: Mike Geig
Title: Pixel Art for Game Developers, Author: Daniel Silber
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Title: Game Programming with Unity and C#: A Complete Beginner's Guide, Author: Casey Hardman
Title: Beginning C++ Game Programming - Third Edition: Learn C++ from scratch by building fun games, Author: John Horton

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