This is the first book written on using Blender (an open-source visualization suite widely used in the entertainment and gaming industries) for scientific visualization. It is a practical and interesting introduction to Blender for understanding key parts
|Publisher:||Morgan and Claypool Publishers|
|Product dimensions:||7.00(w) x 10.00(h) x 0.00(d)|
About the Author
Dr. Brian R. Kent is a scientist with the National Radio Astronomy Observatory in Charlottesville, Virginia. His publications and studies in astrophysics and computing include scientific visualizations of a variety of theoretical and observational phenomena. He is interested in visualizing data for scientific analysis as well as reaching a broad audience with the stunning visuals that modern 3D graphics can provide. Dr. Kent received his Ph.D. in Astronomy and Space Sciences from Cornell University. His website is: http://www.cv.nrao.edu/~bkent/. You can also see several of his animations and visualizations on YouTube at: https://www.youtube.com/user/VisualizeAstronomy.
Table of Contents
Introduction / The Interface and Windowing Setup / Meshes, Models, and Textures / Lighting / Animation / Point of View: Camera Control / Python Scripting / Projects and 3D Examples / Blender Keyboard Shortcuts / Bibliography / Index