Assembly Language Step-by-Step: Programming with DOS and Linux / Edition 2 available in Paperback
The bestselling guide to assembly language-now updated and expanded to include coverage of Linux
This new edition of the bestselling guide to assembly programming now covers DOS and Linux! The Second Edition begins with a highly accessible overview of the internal operations of the Intel-based PC and systematically covers all the steps involved in writing, testing, and debugging assembly programs.
Expert author Jeff Duntemann then presents working example programs for both the DOS and Linux operating systems using the popular free assembler NASM. He also includes valuable information on how to use procedures and macros, plus rare explanations of assembly-level coding for Linux, all of which combine to offer a comprehensive look at the complexities of assembly programming for Intel processors.
Providing you with the foundation to create executable assembly language programs, this book:
• Explains how to use NASM-IDE, a simple program editor and assembly-oriented development environment
• Details the most used elements of the 86-family instruction set
• Teaches about DEBUG, the single most useful tool you have as an assembly language programmer
• Examines the operations that machine instructions force the CPU to perform
• Discusses the process of memory addressing
• Covers coding for Linux
The CD-ROM includes:
• Net-Wide Assembler (NASM) for both DOS and Linux
• NASM-IDE, a command shell and code editor for DOS
• ALINK, a free linker for DOS programming
• All program code examples from the book
|Product dimensions:||7.44(w) x 9.24(h) x 1.42(d)|
About the Author
JEFF DUNTEMANN is the Editor-in-Chief of Visual Developer magazine, former editor of Turbo Technix and PC Techniques, the "Structured Programming"columnist for Dr. Dobb's Journal, and has written and edited more than twenty programming books.
Table of Contents
Another Pleasant Valley Saturday.
Lifting the Hood.
The Right to Assemble.
NASM-IDE: A Place to Stand.
An Uneasy Alliance.
Following Your Instructions.
Our Object All Sublime.
Dividing and Conquering.
Bits, Flags, Branches, and Tables.
Stringing Them Up.
The Programmer's View of Linux.
Coding for Linux.
Conclusion: Not the End, But Only the Beginning.