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Awesome Game Creation No Programming Required!
     

Awesome Game Creation No Programming Required!

3.3 4
by Luke Ahearn, Mike Whalen
 

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  • Written by developers of successful games who want to share their insights and experiences with aspiring developers
  • Includes a FREE version of The Games Factory created especially for this book that allows readers to save and trade .GAM files with other TGF users
  • Detailed tutorials and in-depth definitions of terminology and concepts, provide a
  • Overview

    • Written by developers of successful games who want to share their insights and experiences with aspiring developers
    • Includes a FREE version of The Games Factory created especially for this book that allows readers to save and trade .GAM files with other TGF users
    • Detailed tutorials and in-depth definitions of terminology and concepts, provide a real understanding of the development process and explain the basics of image creation and sound. Also teaches how to use TGF to create screen savers and other useful applications
    • Covers the history of computer games from where they began to where they’re going CD Includes The Windows CD includes a free version of TGF, sample games to play and explore, useful image and sound utilities, and other valuable tools and assets for a complete game creation package. The games created with this version of TGF can only be saved as .gam files to be played on machines with TGF.

      Luke Ahearn is the owner of Goldtree Games, the creator of Dead Reckoning and Sorcerer. He has also written a number of articles for the game industry and is the author of the forthcoming Designing 3D Games that Sell. Mike Whalen has worked in the games industry for seven years as a writer, art director, and designer. He resides in New Orleans, LA.

    • Product Details

      ISBN-13:
      9781886801486
      Publisher:
      Cengage Delmar Learning
      Publication date:
      07/01/2000
      Edition description:
      BK&CD ROM
      Pages:
      383
      Product dimensions:
      7.35(w) x 9.23(h) x 0.99(d)

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      Awesome Game Creation: No Programming Required (with CD-ROM) 3.3 out of 5 based on 0 ratings. 4 reviews.
      Guest More than 1 year ago
      Awesome Game Creation is a book that really lives up to it's name. This book shows step by step how to create games and the software has unique programs like The 3D Gamemaker and Milkshape 3D. It works alongside the programs with ease, and is very easy to understand (due to the fact that am 12 years old with Regular math skills). Another thing I liked was that in certain parts you had to really think outside the box to solve problems. If there's one problem with Awesome Game Creation, it's that the software contains a lot of demo programs, So You'll have to shell out more money to buy full versions of the products. Overall, If you want to learn how to make games, this is a great starter. 5 stars.
      Guest More than 1 year ago
      This book should not have been allowed to be published. It should be entered in the annual 'Worse Computer Manual' contest. Some of the written procedures when followed to the letter, do not work on the software. When you go to the software developer's website for answers on how to get things running, you are essentially on your own. Unfortunately I cannot return the book as I had to break the CD seal in order to find out that the software does does work as intended. I wasted my money , don't waste yours on this garbage. I would give it a Zero Star rating with no hesitation.
      Guest More than 1 year ago
      This book explains how to make games with a program called 'The Game Factory'. This program is very buggy, while easy to use, it is not very powerful. The games I wrote, ran very slowly. Visual game design has a long way to go. This book is not woth the price, as there is relativley little useful information.
      Guest More than 1 year ago
      You play games? You eat, drink, and sleep games? Now you wanna make your own game? This is the say all be all manual for creating games from a game designer / owner of one kick @ss game company. With this book and a little creativity you will be making your own kick @ss games in no time.