Fleet Admiral John Henry Irons mission to the secret Lemnos facility that changed his life was what some would call, a success. But he returned changed, he had lost one of his AI to rampancy after fighting an Xeno AI Wraith, and his greatest AI, his confidant Commander Sprite had chosen to leave him.
He didn't return to civilization alone however. He brought with him over a hundred precious sleepers, officers and enlisted personnel ready to help rebuild the Federation once more, along with petabytes of precious blueprints and data, designed by some of the greatest minds of the Federation.
But before they can begin to forge a new fleet they have to stop the rampaging Horathian Empire in it's tracks. Rear Admiral Amadeus White has been assigned to push the enemy back and keep them back while Admiral Irons and Subert work on building new ships. Admiral Subert has his own problems to deal with in Pyrax. He needs time, time to adjust, time to clean up the mess. Time to build more ships.
But the enemy within and without won't wait. Napoleon said it best, "You can ask me for anything but not time!"
The Battle Lines have been drawn!
About the Author
A fan for the past twenty years, the author has explored modeling many science fiction ships and mecha in 3D before discovering it's far easier to WRITE then animate.
You can catch more about the various projects underway on the blog.
Most Helpful Customer Reviews
Good continuation of the series