Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir.
You'll learn about content creation, playback, and advanced topics, including AirPlay, AVKit, and Swift. Each chapter is framed with a project that illustrates the concepts being discussed and pulls in lessons from other popular apps. You'll even learn about the latest iOS 8 and Xcode 6 media features.
After reading this book, you should be able to build your first rich media app or utility app that utilizes multimedia for the App Store. And if you're a game developer, this book will provide you with tools to help make your game app look even better by integrating native iOS features.
|Edition description:||1st ed.|
|Product dimensions:||7.40(w) x 9.20(h) x 1.10(d)|
About the Author
Table of Contents
Chapter 1: Welcome to iOS Media App Development
Part 1: ImagesChapter 2: Adding Images to Your App
Chapter 3: Doing Useful Things with your Images
Chapter 4: Advanced Photo Interfaces
Part 2: Audio
Chapter 5: Playing and Recording Audio Files
Chapter 6: Using External Audio Sources
Chapter 7: Advanced Audio Topics
Part 3: Video
Chapter 8: Playing and Recording Video
Chapter 9: Building a Custom Video Playback Interface
Chapter 10: Building a Custom Video Recording Interface
Part 4: iOS8
Chapter 11: User Interface Development with XCode 6
Chapter 12: Using the AVKit Framework for Media Playback
Chapter 13: Fitness Tracking with HealthKit and Core Motion
Chapter 14: Getting Started with Swift