ISBN-10:
1435458087
ISBN-13:
9781435458086
Pub. Date:
01/18/2011
Publisher:
Cengage Learning
Beginning Java SE 6 Game Programming / Edition 3

Beginning Java SE 6 Game Programming / Edition 3

by Jonathan S. Harbour

Paperback

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Product Details

ISBN-13: 9781435458086
Publisher: Cengage Learning
Publication date: 01/18/2011
Edition description: New Edition
Pages: 400
Product dimensions: 7.20(w) x 9.00(h) x 1.00(d)

About the Author


Jonathan S. Harbour is an associate professor at the University of Advancing Technology (Tempe, AZ). His web site at www.jharbour.com includes an online forum and blog for book support. His most recent game projects are Starflight - The Lost Colony (www.starflightgame.com) and Aquaphobia: Mutant Brain Sponge Madness (www.aquaphobiagame.com).

Table of Contents


Introduction. PART I: JAVA FOR BEGINNERS. 1. Getting Started with Java. 2. Java Programming Essentials. 3. Creating Your First Java Game. PART II: JAVA GAME PROGRAMMING. 4. Vector-Based Graphics. 5. Bitmap-Based Graphics. 6. Simple Sprites. 7. Sprite Animation. 8. Keyboard and Mouse Input. 9. Sound Effects and Music. 10. Timing and the Game Loop. PART III: The Galactic War Project. 11. Galactic War: From Vectors to Bitmaps. 12. Galactic War: Sprites and Collision Boxes. 13. Galactic War: Squashed by Space Rocks. 14. Galactic War: Entity Management. 15. Galactic War: Finishing the Game. 16. Galactic War: Web Development. Appendix: Chapter Quiz Answers. Index.

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