ISBN-10:
1598632914
ISBN-13:
9781598632910
Pub. Date:
09/01/2006
Publisher:
Cengage Learning
Beginning Pre-Calculus for Game Developers

Beginning Pre-Calculus for Game Developers

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Product Details

ISBN-13: 9781598632910
Publisher: Cengage Learning
Publication date: 09/01/2006
Series: Applied Mathematics Series
Edition description: New Edition
Pages: 336
Product dimensions: 7.30(w) x 9.00(h) x 1.00(d)

About the Author

John P. Flynt, Ph.D., works in the software development industry, has taught at colleges and universities, and has authored courses and curricula for several college-level game development programs. His academic background includes work in information technology, the social sciences, and the humanities. Among his works are In the Mind of a Game, Simulation and Event Modeling for Game Developers (with co-author Ben Vinson), and Software Engineering for Game Developers. John lives in the foothills near Boulder, Colorado.


Boris Meltreger graduated from a top mathematics and physics high school in Russia. He went on to earn an advanced degree in optical engineering. After completing a dissertation on acoustics and optics, Boris took up work for the Russian government developing optical computers. He has been the recipient of engineering awards for his work and has owned his own engineering company. Boris has in recent years performed pioneering work in the development of optical technologies for medical applications and currently works as a software engineer. Boris lives in Aurora, Colorado

Table of Contents

I. Number Systems II. Graphing III. Functions IV. Composition of Functions V. Solving Equations VI. Inequalities VII. Completing the Square VIII. Operations with Polynomials IX. Basic Trigonometry Ratios X. Basic Trigonometry Functions

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