Blended: Using Disruptive Innovation to Improve Schools

Blended: Using Disruptive Innovation to Improve Schools

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Navigate the transition to blended learning with this practical field guide

Blended is the practical field guide for implementing blended learning techniques in K-12 classrooms. A follow-up to the bestseller Disrupting Class by Clayton M. Christensen, Michael Horn, and Curtis Johnson, this hands-on guide expands upon the blended learning ideas presented in that book to provide practical implementation guidance for educators seeking to incorporate online learning with traditional classroom time. Readers will find a step-by-step framework upon which to build a more student-centered system, along with essential advice that provides the expertise necessary to build the next generation of K-12 learning environments. Leaders, teachers, and other stakeholders will gain valuable insight into the process of using online learning to the greatest benefit of students, while avoiding missteps and potential pitfalls.

If online learning has not already rocked your local school, it will soon. Blended learning is one of the hottest trends in education right now, and educators are clamoring for "how-to" guidance. Blended answers the call by providing detailed information about the strategy, design, and implementation of a successful blended learning program.

  • Discover a useful framework for implementing blended learning
  • Unlock the benefits and mitigate the risks of online learning
  • Find answers to the most commonly asked questions surrounding blended learning
  • Create a more student-centered system that functions as a positive force across grade levels

Educators who loved the ideas presented in Disrupting Class now have a field guide to making it work in a real-world school, with expert advice for making the transition smoother for students, parents, and teachers alike. For educational leaders seeking more student-centered schools, Blended provides the definitive roadmap.

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Product Details

ISBN-13: 9781118955161
Publisher: Wiley
Publication date: 10/15/2014
Format: NOOK Book
Pages: 336
File size: 3 MB

About the Author

MICHAEL B. HORN is a cofounder of and a distinguished fellow at the Clayton Christensen Institute (CCI) and the former executive director of its education program. Currently, Michael serves as a principal consultant for Entangled Solutions, which offers innovation services to higher education institutions.

HEATHER STAKER is the founder and president of Ready to Blend, a training and consulting firm focused on blended learning. Staker is also an adjunct fellow for the Clayton Christensen Institute.

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Table of Contents

List of Videos xi

Foreword xv
Clayton M. Christensen

Acknowledgments xxi

About the Authors xxv

Introduction 1

Pattern of Disruptive Innovation 2

Disruptive Innovation and Online Learning 3

The Factory-Based Model of Schooling 5

Student-Centered Learning 8

Why Schools Are Reaching a Tipping Point 11

Building a Field of Experts 17

What You’ll Find in This Book 18

Part 1 Understanding 29

1 What is Blended Learning? 31

Online Learning’s Upward March 32

What Blended Learning Is—and Isn’t 34

Models of Blended Learning 37

Mixing of Blended Models 52

To Sum Up 53

Appendix 1.1: Discussion of Key Terms 54

Appendix 1.2: K–12 Blended-Learning Taxonomy 55

2 Are All Classrooms Going to Blend? 67

The Theory of Hybrids 69

Is Blended Learning Disruptive? 71

Hybrid Models of Blended Learning 73

Disruptive Models of Blended Learning 76

Foreseeing the K–12 Education Revolution 77

What is to Become of Schools? 79

To Sum Up 85

Part 2 Mobilizing 93

3 Start with the Rallying Cry 95

The Alternative to Cramming 98

Defining the Problem or Stating the Goal 99

Should Leaders Focus on Sustaining or Disruptive Rallying Cries? 103

How to Identify Core Opportunities 104

How to Identify Nonconsumption Opportunities 105

Threats versus Opportunities 107

To Sum Up 109

4 Organize to Innovate 113

A Framework for Team Design 114

Applying the Team Framework to Schools 120

Using Multiple Types of Teams 129

The Cost of Getting It Wrong 130

To Sum Up 131

Part 3 Designing 135

5 Motivate the Students 137

The Importance of Student Willingness to Learn 138

The Jobs-to-Be-Done Theory 139

Students’ Jobs to Be Done 143

The Architecture of a Job 145

Fulfilling the Job for Students 146

What to Integrate, and How 152

Blended Learning’s Role in Fulfilling Student Jobs 155

The Danger of Asking Students to Change Jobs 156

To Sum Up 157

6 Elevate Teaching 169

Designing the Teacher Role from the Student Perspective 170

Designing the Teacher Role from the Teacher Perspective 176

Doing Right for Students and Teachers 181

To Sum Up 182

7 Design the Virtual and Physical Setup 189

Product Architecture and Interfaces 190

The Shift in Personal Computer Architecture 192

The Shift toward Modularity in Education 194

Integrated versus Modular Online Content 195

Integrated versus Modular Operating Systems 203

Integrated versus Modular Physical Space 205

Aligning Your Strategy to Your Circumstances 208

To Sum Up 209

Appendix 7.1: Snapshot of Online Content in Use Among K–12 Blended Programs 210

8 Choose the Model 219

Match the Model to the Type of Problem 221

Match the Model to the Type of Team 224

Match the Model to the Desired Student Experience 226

Match the Model to the Role of the Teacher 229

Match the Model to the Physical Space 232

Match the Model to the Availability of Internet-Enabled Devices 234

Prioritizing Options and Making the Selection 237

Moving toward Multiple Models 237

To Sum Up 240

Appendix 8.1: Which Blended-Learning Model Matches Your Circumstances Best? 241

Part 4 Implementing 247

9 Create the Culture 249

What is Culture? 250

The Power of Culture for Children 252

The Power of Culture in Schools 253

How to Shape Culture 254

The Power of Culture in Blended-Learning Implementations 256

It’s Not Too Late 260

To Sum Up 261

10 Discover Your Way to Success 265

Discovery-Driven Planning 266

Start with the Outcomes 268

Create an Assumptions Checklist 269

Implement a Plan—To Learn More 273

Should We Go Forward, Change, or Shelve the Plan? 276

To Sum Up 277

11 Conclusion 281

Implement over Time 282

Blended Learning is a Team Sport 283

Understand, Mobilize, Design, Implement 285

Appendix: Questions for Discussion 289

Index 295

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