"Building a Better Mouse" tells the tale of the "hundreds of mostly young, mostly bright and all embarrassingly idealistic people" who worked on Epcot, and gives a unique insider's perspective on what it was like to be in the trenches as a Disney Imagineer in the early 1980s, from pixie dusting - when new employees are indoctrinated into all things Disney - through the craziness of the engineering design process, right up until the last frantic dash to opening day. It is a breathtaking, breezy, E-ticket ride of a book, required reading for both hard-core Disneyphiles and people interested in the business side of themed entertainment.
|Publisher:||Theme Perks Incorporated|
|Product dimensions:||6.00(w) x 9.00(h) x 0.33(d)|
About the Author
In 1986 he founded Alcorn McBride Inc. The company's show control, audio, video and lighting equipment is used in most major theme park attractions around the world.
Mr. Alcorn is the author of several novels available at themeperks.com. Through Internet instruction provider Education To Go, Mr. Alcorn teaches online classes at over 1000 universities and colleges worldwide. He also teaches a survey class in Theme Park Engineering at themeparkengineering.com
David Green is the president of Monteverdi Creative, Inc. (www.montverdicreative.com), which provides creative and technical design services to companies in the entertainment industry. In addition to his three years at WED working on Epcot, Tokyo Disneyland, Fantasyland Rehab and Houston WEDWay Peoplemover, David spent another 11 years at other divisions of The Walt Disney Company. He is a trained journalist and published author in non-fiction, fiction and poetry.
Since founding Monteverdi Creative, David's clients have included DIRECTV, Technicolor, Pioneer Home Digital, Visual Terrain, Smart Design, Thinkwell, Dedica Group, Concrete Pictures and others.
Most Helpful Customer Reviews
There is a very good book here. Unfortunately, this isn¿t that book.On the plus side, there is a lot of detailed information on what it was like to work on Epcot before the opening. It particularly focuses on the electrical engineering aspects, and most particularly on the American Adventure attraction. There are some very fun stories that give a good feel for the hectic approach that resulted from trying to get everything done at once for the big opening.On the negative side, there really is nothing but the stories. Two examples show this at it worst. First example: there is a chapter title ¿Club 33¿ that is nothing more than a two-page reminiscence of getting to go into Club 33. Second example: towards the end of the book the authors just resort (in two chapters) to providing exact quotes from a tape another imagineer kept to record what was occurring.This is part of a bigger story. And somewhere in here is a great narrative. But none of that is evident, and that lack makes this book barely worth the time. If all you want are a few fun stories, then this fits the bill. But a book should do much more.