ISBN-10:
0321906047
ISBN-13:
9780321906045
Pub. Date:
12/21/2014
Publisher:
Addison-Wesley
Building Open Source Hardware: DIY Manufacturing for Hackers and Makers / Edition 1

Building Open Source Hardware: DIY Manufacturing for Hackers and Makers / Edition 1

by Alicia Gibb
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Product Details

ISBN-13: 9780321906045
Publisher: Addison-Wesley
Publication date: 12/21/2014
Pages: 368
Product dimensions: 7.00(w) x 9.00(h) x 1.00(d)

About the Author

Alicia Gibb is an advocate for open hardware, a researcher, and a hardware hacker. Alicia has worked within the open source hardware community since 2008. She is the founder and Executive Director of the Open Source Hardware Association (OSHWA), an organization to educate and promote building and using open source hardware. She directs the BTU Lab at CU Boulder, where she teaches in the areas of physical computing and information technologies. Previous to serving OSHWA, Alicia was a researcher and prototyper at Bug Labs where she ran the academic research program and the Test Kitchen, an open R&D Lab. She was awarded a National Science Foundation SBIR grant for her sensor-based data collection module while at Bug Labs. She is a member of NYCResistor, where she has curated two international art shows, founded and co-chaired two Open Hardware Summits, and sits on the board of the Ada Initiative. Her electronics work has appeared in Wired magazine, IEEE Spectrum, Hackaday and the New York Times . When Alicia is not researching at the crossroads of open technology and innovation she is prototyping work that twitches, blinks, and might even be tasty to eat.

Table of Contents

Introduction xiii

Acknowledgments xxiii

About the Authors xxv

Part I: Open Source Hardware Theory 1

Chapter 1: History of the Open Hardware Movement 3

The First Programs, Organizations, and Definitions 4

TAPR OHL 6

OHANDA 6

OSHW Definition, Summit, and Logo 7

CERN OHL 8

Forking of Open Hardware and Open Source Hardware 9

Creation of OSHWA 9

References 11

Chapter 2: OSHW Definition and Best Practices 13

Open Source Hardware Definition 13

Best Practices 16

Summary 30

Chapter 3: Licensing Open Source Hardware 31

Licensing 31

Open Licenses in the Context of OSHW 32

Copyright, Patent, and Trademark: Rights That You Might Be Able to License 33

Actually Licensing a Copyright, Patent, or Trademark 36

What to Do Now 39

Summary 40

Resources 41

Chapter 4: Standardization of Open Source Hardware 43

Firming up the Soft Parts: Making Software Firmer 44

Softening up the Hard Parts: Making Hardware More Flexible 47

Other Standardization and Regulation 49

Summary 51

Part II: Hands On! 53

Chapter 5: The Design Process: How to Get from Nothing to Something 55

The Phase of Projects 56

Iterative Design and Concept Refinement 58

Setting up Your Workflow 60

Managing Constant Iteration 61

Every Master Plan Has an Exit Strategy 61

Preparing for Manufacturing 62

Summary 63

Resources 63

Chapter 6: Making a Derivative 65

Derivatives and Open Source Hardware 65

Blinky Buildings Project 69

Summary 81

Chapter 7: Modifying the Shape of an Arduino 83

Shapes of an Arduino Derivative 83

Before You Begin 84

Determining Your Board Outline 87

Lay Out Your Arduino Derivative in Eagle 89

Manufacturing Your Board 91

Summary 93

Resources 94

Chapter 8: Remix a 3D Print(er) 95

Dawn of the Desktop 3D Printer 95

Open Hardware Design for 3D Printing 98

Next Steps 107

Summary 108

Resources 109

Chapter 9: Wearables 111

History of Wearables 111

Conductive Textiles 117

Sewable Microcontrollers and Components 118

EL Wire/Tape/Panel 119

Tools and Techniques 120

Managing Expectations 125

Future of Wearables 126

Summary 127

Resources 127

Chapter 10: Physical Materials 129

Centralized Online Hub for Information Sharing 129

Benefits for the Designers and Customers 130

Flexing the Open Source Hardware Definition to Fit Other Physical Objects and Products That Require Multiple Types of Manufacturing 130

A Range of Products and Industries 134

Summary 150

Part III: Production Bits 151

Chapter 11: Personal Manufacturing in the Digital Age 153

Personal Fabrication, Processes, Parts, and Materials 154

Case Studies 157

Questions for the Future 165

Summary 166

Chapter 12: Accelerate from Making to Manufacturing 167

Manufacturing Partner Decision 168

How SparkFun Electronics Grew to Scale 170

Kitting 174

Design for Manufacturability 174

Equipment Selection and Implementation 177

Supply Chain/Purchasing 182

Resource Planning and Scheduling 184

Testing and Quality Control 185

Future of Open Source, Small-Scale Manufacturing 189

Summary 194

Chapter 13: Troubleshooting from Your Design to Your Manufacturer 197

Manufacturable Designs 198

Selecting Manufacturers 205

The Manufacturing Handoff 206

What Could Really Go Wrong? 209

Quality Control 212

Creative Fixes 213

Summary 216

Chapter 14: Taxonomy of Hardware Documentation 219

README.txt 220

Product Webpage 221

Hardware Source Files 223

Making the Pieces Visible: Bill of Materials 225

Tutorials 226

Creating Community 229

Summary 230

Resources 231

Chapter 15: Business 233

A Natural Business Model 233

The Brand 234

The Open Source Hardware and Open Design Business Model Matrix 235

Summary 251

Chapter 16: Building Open Source Hardware in Academia 253

Life in the Ivory Tower: An Overview 254

Benefits of OSHW for the Academic 255

Increased Visibility, Citations, and Public Relations 263

Increased Funding Opportunities and Student Recruitment 264

Virtuous Cycle 265

OSHW Teaching and Service 268

Summary 275

References 275

Conclusion 279

Changing Incentives 279

Maturity of the Open Source Hardware Movement 280

Looking to the Future 281

Appendix A: Open Source Hardware Checklist 283

OSHW Musts and Mays 284

Appendix B: Open Source Hardware Security Do’s and Don’ts 285

Resources 286

Appendix C: Design Process Checklist 289

Concept Refinement 289

Managing Iteration 289

Preparing to Manufacture 290

Appendix D: Design for Manufacture Checklists 291

Finding the Right Contract Manufacturer 291

SparkFun’s Core Design for Manufacturability Standards 292

SparkFun’s Ancillary Design for Manufacturability Standards 293

Troubleshooting 294

Appendix E: Mach 30’s Documentation Ground Rules 297

Appendix F: Blinky Buildings Source Files 301

README 301

About This Kit 301

Materials and Tools 301

Attribution 302

Licensing 302

Source Files 302

Glossary 311

Index 317

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