For the best basic C# how-to, it’s hard to beat C# 2008 For Dummies. This plain-English guide to programming with C# can have you creating your first console application before you finish Part I. In fact, the basic template you create at that point will be the foundation of many other apps as you move through the book. Along the way you’ll get the scoop on organizing your data, object-oriented programming (also known as OOP), and a great LINQ-related feature called delegates and events. You’ll find out how to
- Create a console application template
- Perform logical comparisons
- Work with loops and if statements
- Understand collection syntax
- Use interfaces and object-oriented concepts
- Apply delegates and events, and much more
You’ll even gain some rare insight into how to understand error messages you may get when programming in C#. All the code you need can be found on the companion Web site, along with great bonus information that helps you do more with C# 2008. So — what are you waiting for? Grab C# 2008 For Dummies and let’s get started!
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About the Author
Chuck Sphar escaped Microsoft’s C++ documentation camps in 1997, after six years’ hard labor as a senior technical writer. He’s perpetrated three previous tomes, one on object-oriented programming for the Mac, one on Microsoft’s MFC class library, and C# 2005 For Dummies, a revision of Randy’s original edition. He’s currently finishing a novel about ancient Rome (against rome.com) and gobbling great mouthfuls of .NET programming. Chuck can be reached for praise and minor nits at email@example.com.
Table of ContentsIntroduction.
Part I: Getting Started with C#.
Chapter 1: Creating Your First C# Console Application.
Part II: Basic C# Programming.
Chapter 2: Living with Variability — Declaring Value-Type Variables.
Chapter 3: Smooth Operators.
Chapter 4: Getting into the Program Flow.
Chapter 5: Lining Up Your Ducks with Collections.
Chapter 6: Pulling Strings.
Part III: Using Objects.
Chapter 7: Showing Some Class.
Chapter 8: We Have Our Methods.
Chapter 9: Let Me Say This about this.
Chapter 10: Object-Oriented Programming — What’s It All About?
Part IV: Object-Oriented Programming.
Chapter 11: Holding a Class Responsible.
Chapter 12: Inheritance — Is That All I Get?
Chapter 13: Poly-what-ism?
Chapter 14: Interfacing with the Interface.
Part V: Now Showing in C# 3.0.
Chapter 15: Delegating Those Important Events.
Chapter 16: Mary Had a Little Lambda Expression.
Chapter 17: LINQing Up with Query Expressions.
Part VI: The Part of Tens.
Chapter 18: Ten Common Build Errors (And How to Fix Them).