Cinema 4D is a 3-D modeling and animation application widely used to produce anything from simple logos to complex visualizations regularly seen in broadcast animation and motion-picture special effects. Cinema 4D: The Artist's Project Sourcebook delivers the instruction and coursework required of an academically complete textbook. Packed with inventive approaches for using and combining tools and materials as well as a DVD featuring libraries, materials, model ideas, and animation examples, this volume thoroughly instructs the beginner and inspires seasoned users toward advancing their skills. It also features engaging practical lessons that can be used as curricula in the classroom or serve as educational tools for the self-learner. Through fun and rewarding projects, students gradually gain confidence in navigating the complexity of 3-D modeling and animation.
About the Author
is an award-winning fine artist and teacher with a BFA in fine art/painting, an MA in art education and an MFA in graphic design with a concentration in electronic media. Since the release of CINEMA 4D in the early 90s, she has focused most of her energies on its possibilities. Recently retired from 35 years of teaching, Anne continues to teach animation, illustration and 3D to students and professionals. Corporate training clients include the Scripps Networks (DIY, HGTV, Food Channel) and Country Music Television.
Table of Contents
The Starting Gate; Under The Hood; Nurbs Modeling Tools; Deformers And Other Modeling Helpers; Materials In Depth; Better Under Lights; Animation Abcs; Head Shots; Creating And Rigging A Character; Animating A Character; Cameras In Control; The Art Of Rendering; Added Attractions; A Jolt Of Xpresso; Environment, Mood And Magic; Bodypaint, The Artist's Connection; Cinema 4d And Friends; Tips On Type; Creating Elements For Motion Graphics; The Creative Leap