Liria is a land of legend and beauty, but after a battle with its war-like neighbour, its beloved queen vanished and the country became prey to the evil Empire of Bura. Young girls Petra and Svila are travelling players. Their manager, Zoran, collects legends and stories, hoping their message will inspire Lirians to regain their country and restore its cities to former grandeur. One tale tells of how a defeated queen dismantled her crown into six charms and hid them in the kingdom to avoid capture. The troupe prepares a show to mark the arrival of new governor, but it is his sinister wife, Kurova Grax, who turns up along with a Buran army and demands Zoran’s arrest for treason. As he is seized, Zoran passes his notes to the girls, with a brief message. Stay safe. Save Liria. They flee, but discover their first quest is to the much-dreaded mountain citadel of Gorach, seized by Grax’s oldest son, Skaliari. Soon it is a race against time to outwit Skaliari and find the first charm. They must use their skills to solve puzzles, tackle obstacles and overcome their personal fears as they attempt to save their precious homeland.
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About the Author
My dad always said you should do what makes you happy. I thought he was right and was lucky enough to spend a few dizzy years studying Spanish, including a particularly mad time in Oxford investigating 17th-century comic interludes (seriously). Afterwards, I reconnected with the real world and found a job as a technical translator until I discovered that English was easier, so did copywriting for anyone who would pay. On a stint in Australia, I landed a job as a subeditor and returned to journalism, relishing the chance to come up with funny headlines in a variety of provincial papers. Ah. Once a pun a time. As my academic husband Rob became a chemistry professor in something even I can’t spell, I moved into the more sensible world of educational magazines and online publishing – for a while, at least. Our daughter arrived and reintroduced me to the delights of fiction, which I'd sort of forgotten about. So, that was Edinburgh, Oswestry, Southport, Manchester, Oxford, Cambridge, Perth (WA), Cambridge again, then Bath. We then fetched up in Kenilworth, Warwickshire, where one fine day, while walking the dogs at a local beauty spot, thinking ‘to hell with a career’, I took the plunge into writing for myself, and I'm now the author of six, make that seven, books to date (including one co-written with aforementioned prof, with more in the pipeline) ranging from historical drama by way of teen fantasy to retro mystery. Well, it doesn't pay the bills but it keeps me (in)sane. Ice Trekker is a teen fantasy set in the icy wilds of Krønagar. Newsroom thriller Tomorrow’s Anecdote is a retro mystery set in the turbulent Thatcher years, partly based on my own experiences in provincial. Only partly, remember. The rest is all fiction. Of course it is. Dark Interlude is a romantic mystery thriller set in Scotland in the aftermath of the World War One when revolution was in the air. Half Life is a 1930s ‘film noir’-style thriller set in Norway in the dark days before the invasion as scientists race to solve the mystery of nuclear fission. This was co-written with my Tasmanian-born husband, Robert Deeth, a professor of inorganic chemistry at the University of Warwick. Soon to be emeritus, as we're off to Scotland. Huzzah. The Lost Orchid is a Gothic inspired mystery adventure inspired by the exploits of Scottish plant collectors, featuring Flora McPhairson. The Cloud Pearl is a teen/tween adventure telling of the battle against the vile Grax dynasty, and part one of Legends of Liria. True Haven is a Regency-inspired adventure for young adults. Other projects include the publication of Not With a Whimper, an original Cold War thriller by my late father, plus an assortment of short stories. In addition, I run Orchidmania, a botanical blog for orchid enthusiasts, having become somewhat addicted doing the research for The Lost Orchid. Sequels are on the way.