This book constitutes the refereed proceedings of the Computer Games Workshop, CGW 2013, held in Beijing, China, in August 2013, in conjunction with the Twenty-third International Conference on Artificial Intelligence, IJCAI 2013. The 9 revised full papers presented were carefully reviewed and selected from 15 submissions. The papers cover a wide range of topics related to computer games. They discuss six games that are played by humans in practice: Chess, Domineering, Chinese Checkers, Go, Goofspiel, and Tzaar. Moreover, there are papers about the Sliding Tile Puzzle, an application, namely, Cooperative Path-Finding Problems, and on general game playing.
|Publisher:||Springer International Publishing|
|Series:||Communications in Computer and Information Science , #408|
|Product dimensions:||6.10(w) x 9.25(h) x 0.01(d)|
Table of ContentsChess.- Domineering.- Chinese checkers.- Go.- Goofspiel.- Tzaar.- The sliding tile puzzle.-Cooperative path-finding problems.- General game playing.