DC Comics Guide to Pencilling Comics

DC Comics Guide to Pencilling Comics

by Klaus Janson
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DC Comics Guide to Pencilling Comics by Klaus Janson

America’s leading comic book publisher brings its superstar creators and classic characters to the second in an authoritative series of books on how to create comics. The art of Klaus Janson has endured in the ever-changing comic book industry for over 30 years. Now this talented artist brings that experience to the most critical step of effective comic book storytelling: pencilling.

Covering everything from anatomy to composition to page design, Janson details the methods for creating effective visual communication. Step by step, he analyzes and demonstrates surefire strategies for comic book pencilling that are informative and exciting. Using DC’s world-famous characters, he illustrates the importance of knowing the fundamentals of art and how best to use them.

The DC Comics Guide to Pencilling Comics is packed with a wealth of tested techniques, practical advice, and professional secrets for the aspiring artist. It is a valuable resource for comic book, graphic novel, and storyboard artists everywhere.

Product Details

ISBN-13: 9780823010288
Publisher: Potter/TenSpeed/Harmony
Publication date: 06/28/2001
Pages: 128
Sales rank: 478,009
Product dimensions: 7.60(w) x 10.50(h) x 0.40(d)
Age Range: 14 - 17 Years

About the Author

Over his 30-year career, Klaus Janson’s artwork has brought to life such characters as Batman, Punisher, Daredevil, and Spawn. This book is the culmination of theories learned and applied while teaching at the famed School of Visual Arts for the last ten years. He lives in New York City.

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DC Comics Guide to Pencilling Comics 4 out of 5 based on 0 ratings. 2 reviews.
Anonymous More than 1 year ago
Guest More than 1 year ago
Let me begin by saying that if you want to learn how to draw comics, this should be the 2nd book you buy (the 1st being Christopher Hart's 'Drawing Cutting-Edge Comics'). While the information on facial proportions can be vague, the book puts a lot of emphasis on what you actually need to draw comics, not just pin-ups. The focus on storytelling is what gives this an edge over most drawing books. The virtual lack of color is not a downside; it is actually an upside, because your pencilled pictures will not be in color, making this book easier to compare them with. The biggest downside to this book that I can think of is that almost all of the art is from existing DC Comics. While it's good to show art from lots of artists, I think that it's mostly just crass marketing. However, this book deserves four stars.