Drama Education With Digital Technology / Edition 1 available in Hardcover
Drama Education with Digital Technologyexplores the rapidly evolving intersections between drama, digital gaming, technology and teaching.It documents thepraxis (practice and research) that move beyond anecdotal discussion of approaches and design.
The contributorsexplore the realities of teaching an ancient aesthetic form in classrooms full of technologically able students. Italso examines cases from classroom practice to present teaching, with approaches and understandings that are based on evidence and supported by cutting edge learning theory from educational leaders in drama and technology.
About the Author
Michael Anderson is Associate Professor in Arts Education at the University of Sydney, Australia.
David Cameron is Lecturer in Journalism at Charles Sturt University, Australia.
John Carroll is Associate Professor in Communication Research at Charles Sturt University, Australia.
Table of Contents
Foreword \ Introduction \ 1. Potential to Reality: Drama, Technology and Education David Cameron and Michael Anderson \ 2. When Worlds Collude: Exploring the Relationship Between the Actual, the Dramatic and the Virtual Julie Dunn and John O'Toole \ 3. Lip Sync: Performative Placebos in The Digital Age Paul Sutton \ 4. Mashup: Digital Media and Drama Conventions David Cameron \ 5. Open The Loop Peter O'Connor \ 6. Point of View: Linking Applied Drama and Digital Games John Carroll \ 7. Audio Drama and Museums: Informal Learning, Drama and Technology Anna Farthing \ 8. Digital Storytelling and Drama: Language, Image and Empathy Kirsty McGeoch and John Hughes \ 9. ‘A blog says i am here!': Encouraging Reflection on Performance-Making and Drama Practice Through Blogs Jo Raphael \ 10. Interactive drama using cyberspaces Sue Davis \ 11. Digital Theatre and Online Narrative Rebecca Wotzko and John Carroll \ 12. Enter The Matrix: The Relationship Between Drama and Film Miranda Jefferson and Michael Anderson \ 13. Second Life/Simulation: Online Sites for Generative Play Kim Flintoff \ Afterword