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What does every aspiring comic artist REALLY want to draw? Action, of course! Learn how to render all aspects of adrenalin-filled movement, from jaw-dropping superhero antics to kick-ass fistfights.
- Techniques for drawing every dynamic action are explained, from body contact and flying through to fistfights, group rumbles and full-on battles
- Clever exercises show how to achieve convincing movement, from dynamic standing poses, to running, swinging, flying and fighting
- An Action File of comic character drawings in dynamic poses forms an invaluable resource for practice and reference
|Product dimensions:||11.12(w) x 11.80(h) x 0.37(d)|
About the Author
Lee Garbett is one of DC's hot new artists. He has worked on Midnighter, The Highwaymen and Dreamwar at Wildstorm, and the Outsiders, Batman Last Rites and currently Batgirl at DC. In the UK he started out on 2000 AD; other clients include the BBC, The Face, and American Express. He lives in Devon, UK.
Most Helpful Customer Reviews
Simple but Helpful. This book is pretty much what the title says: a book on creating comic book action. The author starts by covering the tools of the trade and then covers the basics of drawing people, using shading, and the importance of foreshortening. To be clear, this book is not a how-to book on drawing the human figure. It's focused on creating action in comics. And Mr. Garbett starts off with six drawing projects using basic actions. After that he runs through the different effects that can be used to heighten the intensity of an action scene including weapons, explosions, and scenery interaction. Then he talks about camera angles, pacing the action in a page, guiding the eye, and planning out panels. Finally, he wraps up with two final projects, taking the art from pencil to color (which is done with Photoshop). To sum things up, this book presents you with techniques you can use to aid in creating better comic book action.