Three short fantasy stories set in different worlds of magic
Indra returns from exile with one purpose: to take revenge on the Elven King for sending him away. But in a game where nobody is who and what they seem, Indra will find that discovering the truth might be crueler than living a lie.
Short epic fantasy story – 3561 words.
World of Shells
When Aima doesn’t returned by nightfall, Jun sets out to find her. But the World of Shells is a dangerous place when light fades. Weaving his way between giant lizards, aggressive clan members and hungry birds of prey, he will either save Aima, or die trying.
Short epic fantasy story – 3960 words.
The Wolf Game
In a world where the undead rule, and shape-shifters are owned and kept by mortals, Mara, a shadow woman, acts as a guard for Riffa, a ghoul. When a white werewolf saves Mara in a fight, a bond forms between them. But while Mara wonders what this werewolf wants from her, she has to wonder about her own desires.
Short urban fantasy story – 5365 words.
|File size:||178 KB|
|Age Range:||18 Years|
About the Author
Greek Cypriot with a penchant for dark myths, good food, and a tendency to settle down anywhere but at home, Chrystalla likes to write about fantastical creatures, crazy adventures, and family bonds. She lives in Cyprus with her husband and her vast herds of books. Her stories can be found in Alienskin magazine, Lorelei Signal, the Shine Journal, Encounters Magazine, and Bards and Sages ezine i.a. She is also an author for MuseItUp Publishing where you can find her YA Urban Fantasy novella Dioscuri.
Here is the link to Chrystalla’s writing blog where you can find short stories, samples and link to other longer works:
Most Helpful Customer Reviews
Great short stories. I look forward to reading more
Dreamwater is comprised of 3 short stories. The writing is good, but the concepts are a little lacking. Indra's Return --- A young warrior returns to avenge the wrongful death of his beloved. But is surprised at what he finds. I liked this story with the surprise ending. Even if I realized what was happening shortly before the big reveal. World of Shells --- Young man set out to find girl before night sets in, despite the terrors and difficulties he must face. I didn't care for this one. It was a bit boring. And the ending really didn't make sense to me. The Wolf Game --- Werewolves, werefoxes, and werelions: Where is the line for taking it too far? Not very good in my opinion. Concept not a total lose, but need to be done better.