This second volume of the acclaimed Dungeons & Dragons comic reveals how our favorite band of adventurers first came together! But in the present day, Fell's Five has found itself stranded in the mystical realm known as the Feywild, with few options for returning home.
|Product dimensions:||6.60(w) x 10.20(h) x 0.40(d)|
|Age Range:||16 Years|
Most Helpful Customer Reviews
I'm still really enjoying this series, but I think this volume is a little weaker than the first one. Part of what I liked about the first volume was the interplay between the main characters. This one spends a third of its time in a flashback where some of the main characters first meet. So they don't know/trust/like each other well enough to do the making jokes at your buddy's expense thing. Plus that same third of the story is one of those game session standards that I would imagine everyone hates: Guard duty for the useless guy that should get his butt kicked. Once it leaves the past behind, it gets better. But by that point, it's built a hole to dig itself out of.