Eloquent JavaScript: A Modern Introduction to Programming

Eloquent JavaScript: A Modern Introduction to Programming

by Marijn Haverbeke

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JavaScript is at the heart of almost every modern Web application, whether it's Google Apps, Twitter, or the newest browser-based game. Though it's simple for beginners to pick up and play with, JavaScript is not a toy—it's a flexible and complex language that can be used to build full-scale applications.

Eloquent JavaScript dives into this flourishing language and teaches you to write code that's beautiful and effective. By immersing you in example code and encouraging experimentation right from the start, the author quickly gives you the tools you need to build your own programs. As you follow along with examples like an artificial life simulation and a version of the classic game Sokoban, you'll learn to:
–Understand the essential elements of programming: syntax, control, and data
–Use object-oriented and functional programming techniques to organize and clarify your programs
–Script the browser and make basic Web applications
–Work with tools like regular expressions and XMLHttpRequest objects

And since programming is an art that's best learned by doing, all example code is available online in an interactive sandbox for you to experiment with. With Eloquent JavaScript as your guide, you can tweak, expand, and modify the author's code, or throw it away and build your own creations from scratch. Before you know it, you'll be fluent in the language of the Web.

Product Details

ISBN-13: 9781593272937
Publisher: No Starch Press
Publication date: 01/15/2011
Sold by: Penguin Random House Publisher Services
Format: NOOK Book
Pages: 224
File size: 3 MB

About the Author

Marijn Haverbeke is an independent developer and author, focused primarily on programming languages and tools for programmers. He spends most of his time working on open source software, such as the CodeMirror editor and the Tern type inference engine.

Table of Contents

On Programming;
Why Language Matters;
What Is JavaScript?;
Trying Programs;
Overview of This Book;
Typographic Conventions;
Chapter 1: Basic JavaScript: Values, Variables, and Control Flow;
1.1 Values;
1.2 Variables;
1.3 The Environment;
1.4 Program Structure;
1.5 More on Types;
Chapter 2: Functions;
2.1 The Anatomy of a Function Definition;
2.2 Techniques;
Chapter 3: Data Structures: Objects and Arrays;
3.1 The Problem: Aunt Emily's Cats;
3.2 Basic Data Structures;
3.3 Solving the Problem of Aunt Emily's Cats;
3.4 Some More Theory;
Chapter 4: Error Handling;
4.1 Types of Problems;
4.2 Handling Errors;
4.3 Automated Testing;
Chapter 5: Functional Programming;
5.1 Abstraction;
5.2 Higher-Order Functions;
5.3 The Sad Story of the Recluse;
5.4 Other Functional Tricks;
Chapter 6: Object-Oriented Programming;
6.1 Objects;
6.2 Building an Ecosystem Simulation;
6.3 A More Lifelike Simulation;
6.4 Prototypal Inheritance;
Chapter 7: Modularity;
7.1 Modules;
7.2 The Shape of a Module;
7.3 Interface Design;
7.4 Libraries;
Chapter 8: Regular Expressions;
8.1 Syntax;
8.2 Matching and Replacing;
8.3 Parsing an .ini File;
8.4 Conclusion;
Chapter 9: Web Programming: A Crash Course;
9.1 The Internet;
9.2 Basic Web Scripting;
9.3 Browser Incompatibility;
9.4 Further Reading;
Chapter 10: The Document Object Model;
10.1 DOM Elements;
10.2 Style Sheets;
10.3 Word of Caution;
Chapter 11: Browser Events;
11.1 Event Handlers;
11.2 Example: Implementing Sokoban;
Chapter 12: HTTP requests;
12.1 The HTTP Protocol;
12.2 The XMLHttpRequest API;
12.3 Learning HTTP;

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