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In "Empires of Light Part 2: Chaos Ascending", the independent Sinkrus Empire's Armada, led by Grand Marshal Dek Valis, is carrying out surreptitious operations against the Compnet, a powerful cybernetic network spanning the Insolaris Galaxy. That initiative is complicated by a growing conflict with Permania, a neighboring interstellar empire led by Morul Fistibula, a pugnacious simian humanoid eager to expand into Sinkri space. Yet the Sinkri government is divided, with different factions plotting against each other and interstellar corporations jockeying for power. And in the Compnet, which threatens to envelop both Sinkrus and Permania, a feud breaks out between Galactic Prime Controller Vis Forat and Meredith of the Antibes Cluster, member of a clone line infamous for falling prey to psychosis. Her newest Gamma clone, Kendra, meets a mysterious person with designer DNA, Jaggarex, created by an artificial intelligence. Rex is capricious, an absolute master of virtual reality, who loves to break rules and get away with it. He lures Kendra into his games. At the controller Academy on Aleph Null, both vie for a position as an understudy with Vis Forat at Compnet Central Authority. With conflicts building inside of conflicts, and intrigues simmering everywhere, Chaos Ascending races forward at light speed to a fantastic and unexpected series of climaxes.