Engineering Design Communication is a new approach to the traditional engineering graphics course. The emphasis in the text reflects the changes that many schools are making to their graphics courses including the importance of sketching, 3D solid modeling, and the use of design databases throughout the engineering process. This text encourages readers to think about the broader context for their models so they plan for flexibility, downstream applications, and manufacture as they are learning to model. Gives readers a true foundation in graphic communication and the nature of visual information. Emphasizes sketching and visualization techniques throughout the text. Emphasizes solid and parametric modeling software as a means to building a design database. Fosters a real-world approach to engineering communication through the use of industry cases that profile practice in major corporation. Show how design goals influence the way models are made. Presents a wide variety of software and presentation tools. Prepares readers for the concurrent engineering environment where they must present ideas and work with non-technical personnel. Illustrates each technique with real examples of how it may be used so that readers can use it effectively in future studies and in the workplace. Prepares readers to evaluate and adopt new graphics tools as they are developed. Tutorial guides teach readers how to use a variety of solid and parametric modeling packages from a proven step-by-step approach used in other Lockhart tutorial guides. Step-by-step guides follow the organization of the text. For anyone interested in engineering graphics.
|Edition description:||Older Edition|
|Product dimensions:||8.01(w) x 9.97(h) x 1.58(d)|
Table of Contents
1. Engineering Graphics and the Design Process.
2. Ideation and Visualization.
3. Pictorial Sketching for Design Visualization.
4. Multiview Sketching.
5. Using Geometry for Modeling and Design.
6. Modeling for Refinement.
7. Parametric Modeling and Design.
8. Modeling for Manufacture and Assembly.
9. Drawing Control and Data Management.
10. Using the Model for Analysis and Prototyping.
12. Documentation Graphics.
13. Animation and Presentation Graphics.