Exodus to the Virtual World: How Online Fun Is Changing Reality

Exodus to the Virtual World: How Online Fun Is Changing Reality

by Edward Castronova
Pub. Date:
St. Martin's Press
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Exodus to the Virtual World: How Online Fun Is Changing Reality

Virtual worlds have exploded out of online game culture and now capture the attention of millions of ordinary people: husbands, wives, fathers, mothers, workers, retirees. Devoting dozens of hours each week to massively multiplayer virtual reality environments (like World of Warcraft and Second Life), these millions are the start of an exodus into the refuge of fantasy, where they experience life under a new social, political, and economic order built around fun. Given the choice between a fantasy world and the real world, how many of us would choose reality? Exodus to the Virtual World explains the growing migration into virtual reality, and how it will change the way we live--both in fantasy worlds and in the real one.

Product Details

ISBN-13: 9781403984128
Publisher: St. Martin's Press
Publication date: 11/27/2007
Pages: 256
Product dimensions: 6.29(w) x 9.48(h) x 0.77(d)

Table of Contents

Acknowledgments     ix
Preface     xiii
New Found Land
Dreams Fashioned in Silicon     3
Game Societies     21
Worlds of the Future     45
Migration     63
A Policy Analysis of Game Design
In Search of an Understanding of Fun and Games     81
A Theory of Fun     91
Virtual-World Design as Public Policy     109
How the Exodus Affects the Real World
The Fun Economy     137
The Fun Society     159
The Fun Revolution: Ending the Politics of Misery     187
Epilogue     209
Notes     223
Index     231

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