Flash CS4 Professional Advanced for Windows and Macintosh: Visual QuickPro Guide (Visual QuickPro Guide Series) by Russell Chun
Adobe Flash CS4 is the leading software for Web designers creating dynamic Web sites. Adobe Flash CS4 Professional Advanced for Windows and Macintosh: Visual QuickPro Guide offers the most efficient way for smart, creative, busy professionals to learn Flash. Updated to include the important new features in Flash CS4, this book covers the latest ActionScript standards that make Flash CS4 so powerful, and details the expanded support for rich media. This handy guide combines a visual approach with straightforward, step-by-step instructions and screenshots, concise explanations of animation techniques, and task-based learning. Taking the highly accessible instructional format of the popular Visual QuickStart Guides to a more advanced level, the book guides readers through all the intricacies and new features of this top-selling Web multimedia application, such as the new user interface, new drawing tools, a powerful new motion tweening model for animation, inverse kinematics, support for true 3D, and the revamped Adobe Media Encoder for encoding videos for Flash.
Russell Chun is a freelance educational art and multimedia developer, writer, and teacher. He teaches Flash and new media at the Columbia University Graduate School of Journalism and at the City University of New York Graduate School of Journalism. He previously taught at the Graduate School of Journalism at UC Berkeley and lectured at national and regional workshops. He has written numerous articles on Flash in magazines such as SBS Design and Macworld Magazine. He holds a Master’s degree in medical illustration. Russell lives in Brooklyn, New York.
Table of Contents
Introduction Part I: Approaching Advanced Animation Chapter 1: Building Complexity Chapter 2: Working with Video Part II: Interactivity Chapter 3: Getting a Handle on ActionScript Chapter 4: Advanced Buttons and Event Handling Chapter 5: Controlling Multiple Timelines Chapter 6: Managing Outside Communication Part III: Transforming Graphics and Sound Chapter 7: Controlling & Displaying Graphics Chapter 8: Controlling Sound Part IV: Working with Information Chapter 9: Controlling Information Flow Chapter 10: Controlling Text Chapter 11: Manipulating Information Chapter 12: Managing Content and Troubleshooting Appendix A: Keyboard Key Codes Index